A Rust crate for using dmenu
, a
keyboard-driven menu originally written for use with tiling window managers.
Using this crate involves implementing the Item
trait for your type,
and then passing a slice of those to the Dmx::select()
method.
Item
is already implemented for &str
, so the following should work:
let choices: &[&str] = &[
"Choice A",
"Choice B",
"Choice C",
"Both A and B",
"Both B and C",
"All Three",
"None of the Above",
];
let dmx = Dmx::default();
match dmx.select("Pick One:", choices).unwrap() {
None => {
println!("You declined to select an option.");
},
Some(n) => match choices.get(n) {
None => {
println!("You somehow chose an invalid choice.");
},
Some(choice) => {
println!("You chose \"{}\".", choice);
}
}
}
See the examples/
for non-trivial implementation of Item
.