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Postprocessing project FX using the fragment shader

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daliife/ShadersAndPostpro

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Shaders And Postprocessing

Description

Small C++ project to practise Shaders and Postprocessing FX, mainly playing around and passing editable uniforms in the fragment shader.

  • You can toggle the FX Panel Selector ON and OFF with ALT + 0
  • All the sliders in the panel are modifiable during the execution. They will affect parameters of the specific FX Mode in the dropdown.

Shader references and links

Screenshots

FX Panel Selector

FX Panel Selector

Normal

Normal

Black & White

B&W

Color Correction

Color Correction

Posterize

Posterize

Dithering

Dithering

Thresholding

Thresholding

Invert

Invert

Pixelize

Pixelize

More info

Base code extracted from Aluns repository.

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Postprocessing project FX using the fragment shader

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