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v4.2.1
find_nearest computes its unit vectors with dasmig-core 1.3.0's deterministic trigonometry, so it picks the same city on every platform and compiler. Generated output and known answers are unchanged; requires core 1.3.
find_nearest computes its unit vectors with dasmig-core 1.3.0's deterministic trigonometry, so it picks the same city on every platform and compiler. Generated output and known answers are unchanged; requires core 1.3.