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Releases: datamoc/mwg-pixel-dungeon

v0.2.4

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@github-actions github-actions released this 08 Oct 20:03

Full Changelog: v0.2.3...v0.2.4

v0.2.3

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@github-actions github-actions released this 27 Sep 08:42

Full Changelog: v0.2.2...v0.2.3

v0.2.2

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@datamoc datamoc released this 22 Sep 20:52

Full Changelog: v0.2.1...v0.2.2

v0.2.1

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@github-actions github-actions released this 22 Sep 11:36

Full Changelog: v0.2.0...v0.2.1

v0.2.0

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@github-actions github-actions released this 22 Sep 06:45

Full Changelog: 0.1.1...v0.2.0

0.1.0 — before MWG 0.7.0

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@datamoc datamoc released this 10 Sep 13:52

0.1.0\n\nMilestone release of the Shattered Pixel Dungeon port on mwg.\n\n- Pins the port at the published MWG 0.6.x line before the planned MWG 0.7.0 / Modular World Language adoption.\n- Includes the current gameplay, item workflow, boss/NPC, ally, combat, and roadmap coverage work documented in PORT_COVERAGE.md.\n- Verified with TypeScript type-checking, simulation tests, item workflow tests, production build, and a browser smoke test of the title screen.