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Scop

plane

42

plane

rock

Usage

Install OpenGL, glut, glfw3 and SOIL, then make and ./scop objects/*.object

format : ./scop <object_file>

textures switch :                 T
move :                            WASD
move up/down :                    E/Q
move view :                       arrow keys
change selected object :          N
make new light source :           P
scenery switch :                  G
stereoscopic 3D on/off :          J
reduce RGB of current light :     1/2/3
increase RGB of current light :   4/5/6
main object change size :         keypad +/-
zoom in/out :                     X/Z
smoothed normals on/off :         M
distance between eyes (stereo) :  -/+
move convergence point (stereo) : {/}
exit :                            ESC

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Toy 3D engine

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