Serial port communication for Rust.
The serial2
crate provides a cross-platform interface to serial ports.
It aims to provide a simpler interface than other alternatives.
Currently supported features:
- Simple interface: one
SerialPort
struct for all supported platforms. - List available ports.
- Custom baud rates on all supported platforms except Solaris and Illumos.
- Concurrent reads and writes from multiple threads, even on Windows.
- Purge the OS buffers (useful to discard read noise when the line should have been silent, for example).
- Read and control individual modem status lines to use them as general purpose I/O.
- Cross platform configuration of serial port settings:
- Baud rate
- Character size
- Stop bits
- Parity checks
- Flow control
- Read/write timeouts
- Full access to platform specific serial port settings using target specific feature flags (
"unix"
or"windows"
).
You can open and configure a serial port in one go with SerialPort::open()
.
The second argument to open()
must be a type that implements IntoSettings
.
In the simplest case, it is enough to pass a u32
for the baud rate.
Doing that will also configure a character size of 8 bits with 1 stop bit and disables parity checks and flow control.
For full control over the applied settings, pass a closure that receives the the current Settings
and return the desired settings.
If you do, you will almost always want to call Settings::set_raw()
before changing any other settings.
The standard std::io::Read
and std::io::Write
traits are implemented for SerialPort
and &SerialPort
.
This allows you to use the serial port concurrently from multiple threads through a non-mutable reference.
There are also non-trait read()
and write()
functions,
so you can use the serial port without importing any traits.
These take &self
, so they can also be used from multiple threads concurrently.
The SerialPort::available_ports()
function can be used to get a list of available serial ports on supported platforms.
This example opens a serial port and echoes back everything that is read.
use serial2::SerialPort;
// On Windows, use something like "COM1" or "COM15".
let port = SerialPort::open("/dev/ttyUSB0", 115200)?;
let mut buffer = [0; 256];
loop {
let read = port.read(&mut buffer)?;
port.write(&buffer[..read])?;
}