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Peek3D 1.2

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@deeeemiss deeeemiss released this 16 Oct 09:41
· 11 commits to main since this release

Added

  • Animation timeline: drag (or click) the bar to jump to any instant, for
    glTF and FBX. Playing resumes from where you left it. Keyboard: focus the
    bar and use ← →; VoiceOver: swipe up/down, the position is spoken in seconds.
  • FBX skinning and blend shapes: skeletal meshes now deform with their
    animation instead of staying in the bind pose, and animated blend-shape
    weights play back.
  • glTF files with Draco-compressed geometry (KHR_draco_mesh_compression)
    now open; a damaged Draco stream shows an error instead of crashing.
  • KTX2/BasisU textures (KHR_texture_basisu) are covered by the test suite:
    they were already decoded by GLTFKit2 and now have fixtures that prove it.

Fixed

  • A KHR_texture_basisu texture naming a missing image crashed the app
    instead of showing an error.