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very slow with 380 to 390 rules #644
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i am on 0.9.3 on macos catalina 10.15.7 (19H1715). i do not think it is a hardware issue, this is a 2019 high end macbook pro |
basically i'd like a mode where i draw in the intgrid values and then manually have it autotile it |
Thanks for reporting the problem! In 1.0 beta 7, the undo/redo was rewritten completely and is about 50 times faster for complex maps. I've also optimized lots of things in 1.0, so this will probably help. Unfortunately, there's no macOS beta for now, only a Win build. So it would help me a lot if you could send me a copy of your current LDtk project, if you're ok with that. I won't redistribute anything, it's only to have a good example of the "target". You can email me: ldtk at deepnight dot net |
ok i sent an email, hopefully that helps you with optimization |
You can check Beta 8 here: https://ldtk.io/files/beta Please tell me if things are better for your project. |
Cool I will try this out soon
Thanks,
Morgan
…On Mar 28, 2022, 10:21 AM -0400, Sébastien Bénard ***@***.***>, wrote:
You can check Beta 8 here: https://ldtk.io/files/beta
Please tell me if things are better for your project.
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Reply to this email directly, view it on GitHub, or unsubscribe.
You are receiving this because you authored the thread.Message ID: ***@***.***>
|
@morganholly |
So it looks like the beta zip only contained a windows installer. I’m on mac so I unfortunately can’t try out the beta with the current download link
Thanks,
Morgan
…On Apr 3, 2022, 2:28 PM -0400, Morgan Holly ***@***.***>, wrote:
oops i forgot to download and try the beta, i will do that in a moment
Thanks,
Morgan
On Apr 1, 2022, 6:03 AM -0400, Sébastien Bénard ***@***.***>, wrote:
> @morganholly
> Is this issue fixed for you?
> —
> Reply to this email directly, view it on GitHub, or unsubscribe.
> You are receiving this because you were mentioned.Message ID: ***@***.***>
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The 1.1 update is out, with macOS support :) You can download it here: https://ldtk.io |
oops i forgot to download and try the beta, i will do that in a moment
Thanks,
Morgan
…On Apr 1, 2022, 6:03 AM -0400, Sébastien Bénard ***@***.***>, wrote:
@morganholly
Is this issue fixed for you?
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Reply to this email directly, view it on GitHub, or unsubscribe.
You are receiving this because you were mentioned.Message ID: ***@***.***>
|
Yes, this is much much better, thank you!
Thanks,
Morgan
…On Apr 3, 2022, 3:37 PM -0400, Sébastien Bénard ***@***.***>, wrote:
> So it looks like the beta zip only contained a windows installer. I’m on mac so I unfortunately can’t try out the beta with the current download link Thanks, Morgan
The 1.1 update is out, with macOS support :) You can download it here: https://ldtk.io
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Reply to this email directly, view it on GitHub, or unsubscribe.
You are receiving this because you were mentioned.Message ID: ***@***.***>
|
Related #8 |
Related #984 |
Things should now run smoother, closing this for now |
if my counting is correct, 351 enabled and 9 disabled on one intgrid layer, and 25 on another intgrid layer. i have a large level for testing all the rules, i had made a small level for seeing it on a realistic map, and i created a large one that i was going to use for procedurally pasting smaller rooms within in godot. over time it has slowed down noticeably and at this point is basically unusable, even with the autotile rendering off. i'm ok with it taking time to preview with the autotiling, but having a way to draw in maps with that turned off that was more performant would be much appreciated. additionally it would have a significant bit of lag when reordering groups.
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