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1.2.160 Fixes #62
1.2.160 Fixes #62
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docs/en/manuals/html5.md
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You may opt to save application data within the _HTML5 application cache_ (See https://developer.mozilla.org/en-US/docs/Web/HTML/Using_the_application_cache), as it may improve loading times and reduce network traffic. Most commonly, this features is not used during development as the browser will prefer cached data over any new content you create. If you use the feature during testing, note that building a new bundle will alter the cache manifest, leading to new data being fetched. All browsers provide the means to clear this cache. | ||
If you want to test your bundle, just upload it to your remote HTTP server or create local, for example, using python in the bundle folder. |
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"or create local" -> "or create a local server"
python -> Python
docs/en/manuals/html5.md
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- Javascript logic | ||
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Although the implementation of any associated Javascript is a matter of preference, Defold applications will send information back to you if you implement a "SplashControl" object that contains the following methods: | ||
::: sidenote |
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Maybe even ::: important ?
docs/en/manuals/html5.md
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onSetMessage(text) | ||
: This callback receives text that is intended for display to the user. | ||
In `game.project` possible to turn-off the `Fullscreen` button and `Made with Defold` link. | ||
Defold provides a dark and light theme for the index.html. The light theme is set by default but it possible to change just changing `Custom CSS` file. Also, was predefined four different scale modes that possible to change in `Scale Mode` field. |
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"but it possible to change just changing" -> "but it is possible to change by changing"
"Also, was predefined four different scale modes that possible to change in Scale Mode
field.
" -> "There is also four predefined scale modes to chose from in the Scale Mode
field."
docs/en/manuals/html5.md
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For the `Fit` mode canvas size will be changed the way to show full game canvas on the screen with original proportions. The only difference in `Downscale Fit` is changing size only if the inner size of the webpage is smaller than the original canvas of the game, but doesn't scale-up when a webpage is bigger than the original game canvas. |
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"will be changed the way to show full" -> "will be changed to show full"
support-v4
full list of the packages