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Base64 is a binary-to-text encoding schemes that represent binary data in an ASCII string format.

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Base64cpp

Base64 with encoding new line C++11 binary to ascii string encoder and decoder library.

Requirements

  1. c++11
  2. cmake
  3. gcc/clang

Install googletest on macOS

cmake -G Xcode .. -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" -DCMAKE_INSTALL_PREFIX=~/Develop/local/universal
cmake --build . && cmake --build . --target=install

Build

git clone https://github.com/dnevera/base64cpp
cd ./base64cpp; mkdir build; cd ./build

# mac os M1  universal bin
cmake -DCMAKE_OSX_ARCHITECTURES=arm64;x86_64 ..
cmake --build . && cmake --build . --target=install

# or mac os Intel
cmake -DCMAKE_OSX_ARCHITECTURES=x86_64 ..
cmake --build . && cmake --build . --target=install 

Windows pkg-config

I assume here that MinGW was installed to C:\MinGW. 
There were multiple versions of the packages available, 
and in each case I just downloaded the latest version.

go to http://ftp.gnome.org/pub/gnome/binaries/win32/dependencies/
download the file pkg-config_0.26-1_win32.zip
extract the file bin/pkg-config.exe to C:\MinGW\bin
download the file gettext-runtime_0.18.1.1-2_win32.zip
extract the file bin/intl.dll to C:\MinGW\bin
go to http://ftp.gnome.org/pub/gnome/binaries/win32/glib/2.28
download the file glib_2.28.8-1_win32.zip
extract the file bin/libglib-2.0-0.dll to C:\MinGW\bin

Windows GCC

cmake -G Xcode \ 
-DCMAKE_TOOLCHAIN_FILE=~/Develop/Dehancer/Dehancer-Plugins/ios-cmake/ios.toolchain.cmake \
-DPLATFORM=OS64COMBINED \
-DENABLE_BITCODE=ON \
-DBUILD_TESTING=OFF \
-DCMAKE_INSTALL_PREFIX=~/Develop/local/ios/dehancer
cmake --build . --config Release && cmake --install . --config Release

Windows MVSC

# Requrements: 
# Visual Studio, English Language Pack!
# https://vcpkg.info/
# GitBash

cd C:
git clone https://github.com/microsoft/vcpkg
cd /c/vcpkg/
./bootstrap-vcpkg.sh
/c/vcpkg/vcpkg integrate install
/c/vcpkg/vcpkg install gtest

# cmake integration
-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake

Build in project

cmake

find_package (PkgConfig QUIET)

# ...

pkg_check_modules(base64cpplib base64cpp)

if (base64cpplib_FOUND)

    include_directories(${base64cpplib_INCLUDE_DIRS})
    link_directories(${base64cpplib_LIBRARY_DIRS})
     
else()

    ExternalProject_Add(base64cpplib
            GIT_REPOSITORY https://github.com/dnevera/base64cpp
            CMAKE_ARGS
            -DCMAKE_INSTALL_PREFIX=${EXTERNAL_INSTALL_LOCATION}
            )

    add_dependencies(base64cpplib)    
    
endif()

# ...

target_link_libraries(
        target
        ...
        ${base64cpplib_LIBRARIES}
        ...
)

Examples

#include <base64cpp.hpp>

//...

  std::string source  = "1234567890binary";
  std::string encoded;
  int line_size = 24; // by default 72

  base64::encode(source, encoded, line_size);
  
  std::string decoded;
  
  base64::decode(encoded, decoded);
  
//...

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Base64 is a binary-to-text encoding schemes that represent binary data in an ASCII string format.

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