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…lso destroyed properly
* Add user greeting example * Add welcome.js to index.yml * Reword greeting message * Update welcome.js * Rename welcome.js to greeting.js * Update index.yml
* Improve ban/unban examples * Fix example comments * Replace nondescript 'user' parameter with 'some user ID' * Update Guild.js * Update Guild.js
…n up docs (#1204) * fix up 1181 * Clean up documentation * Update WebhookClient.js
* Add RichEmbed#attachFile Mostly for attaching local images that can be accessed within the embed image/author icon/footer icon via `attachment//filename.png` and the like. * Update docstring to reflect valid param types * Update TextBasedChannel.js * Update RichEmbed.js * Update RichEmbed.js
VoiceBroadcast relies on this event to initialize a new Opus engine
* VoiceConnection rework - improves codebase - removes concept of pending connections - attempts to fix memory leaks by removing EventEmitter listeners - makes voice connections keep track of its own channel when it is moved by another user - allows voice connections to reconnect when Discord falls back to another voice server or a region change occurs - adds events for some of the aforementioned events * Removed unused code * More clean up / bugfixes * Added typedefs to Status and VoiceStatus constants
* Adding shuffleArray method to utils * Shuffle channels functionality on guild. * Comment fix * Removing shuffle functionality and replacing with a simple update * Code review changes to method/variable names * Update comment reference to channelId as well * Updating jsdoc with typedef of ChannelPosition
* Adding resetGame functionallity `setGame` method would allways result in an Object passed to `setPresence`. Passing { game: null } (supported by discords WebSocket gateway to reset the current Game) to `setPresence` would still result in a Game Object sent to the endpoint. Explicitly setting `game` to null should overwrite the `game` object provided by `localPresence` or `client.presence`. This was neither supported by `setGame` or `setPresence`. * Missing semicolons to resetGame and setPresence * Fixing trailing spaces, commas and semicolons * Moving resetGame functionality into setGame method Minification of if statement in setPresence. Removing resetGame method and adding a case for `game === null` to setGame method * Adding missing space in setGame method * Fix docs
* group dm stuff * minor doc changes
devsnek
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May 17, 2017
* Fix Permissions now that member is deprecated (discordjs#1491) * removing more deprecation leftovers (discordjs#1492) * Fix MessageCollectors * Fix awaitMessages (discordjs#1493) * Fix MessageCollector#cleanup * Fix MessageCollector#postCheck * Add max option back for safety * Update Invite.js (discordjs#1496) * guild setPosition missing docs (discordjs#1498) * missing docs * update return docs
devsnek
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Feb 1, 2018
* fix typo in Error constants * another one (#1)
devsnek
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Apr 21, 2019
* strict nullable & WebSocketManager private typings * missing semicolon * kyra suggestion #1 Co-Authored-By: izexi <43889168+izexi@users.noreply.github.com> * kyra suggestion #2&3 * space's requested changes * space's requested change * strict nullable & WebSocketManager private typings missing semicolon kyra suggestion #1 Co-Authored-By: izexi <43889168+izexi@users.noreply.github.com> kyra suggestion #2&3 space's requested changes space's requested change * resolve conflicts * deflate
devsnek
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Dec 18, 2020
* feat(Role): role tags * fix(RoleManager): fix js docs and mark nullable * fix(Role): typings tags are be null, not undefined * fix(Role): getters should actually return a bool * fix(RoleManager): typo * fix(Role): should always return a boolean * fix(Gmrm): getter should return null * fix(RoleManager): getters should return null * fix: typing getters should return null * fix(Role): docs grammar and consistency * chore: prefer in operator over Reflect#has * feat(GmRm): botRole getter * fix(GmRm): use the actual properties * feat(RoleManager): rem myRole in pref o botRoleFor * fix(Role): remove obsolete is- getters * fix: checking tags after getter removal * chore: identifier naming consistency * chore: prefer explicit true type over boolean * fix: typo * feat(Integration): Add Integration#roles getter (#1) * fix(RoleManager): remove bot check r:partials * feat(RoleManager): robustness against uncached u * docs: possibly undefined Co-authored-by: Jan <66554238+Vaporox@users.noreply.github.com>
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