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diggydwarff edited this page Oct 30, 2026
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1.0.0-rc.1 · Minecraft 1.21.1 · NeoForge · Create 6
Deep Diving adds breathing equipment, Create-powered gas processing and underwater exploration tools. This wiki has eight pages, including this getting-started page. Examples use new-world Standard defaults; existing saves keep their configured values.
| Page | Covers |
|---|---|
| Equipment and controls | Cylinders, masks, fins, computer, lamps, knife, guide lines and shortcuts |
| Diving mechanics | Pressure, gas mixtures, conditions, ascent, stops and recovery |
| Gas workshop and recipes | Machines, ports, automation, filling and all base recipes |
| Maps, signs and dive logs | Depth charts, 16-map bundles, site markers, signs and recorded dives |
| Configuration guide | File locations, difficulty/pressure modes and practical examples |
| Complete settings reference | Every setting's default, allowed values, effect and interactions |
| Help and compatibility | Troubleshooting, integrations, performance, commands, upgrades and glossary |
Start with compressed air, a Create diving helmet, a filled worn cylinder and a computer.
- Craft a Gas Compressor and a cylinder. Advanced and High-Capacity cylinders use Create mechanical crafting; the Emergency Air Cylinder uses a normal crafting table.
- Supply at least 16 RPM to the compressor's rear shaft. Keep the block immediately above its intake out of water and leave its redstone pause input unpowered.
- Put the cylinder in the compressor input. The compressor makes compressed air and fills the cylinder; a full cylinder moves to the output slot. A partially filled input cylinder can also be taken out for use.
- Wear a Create diving helmet in the head slot and the filled cylinder in the chest slot. Use the cylinder while looking into open space to equip it or swap chest equipment.
- Carry a Diving Computer in your inventory or offhand. It supplies the HUD, full readout and alarms. The helmet draws gas directly from the cylinder: a separate regulator is no longer required.
- For reserve gas, fill another cylinder and sneak-use it in open space until its tooltip says backup is enabled. Keep that spare in your inventory or offhand.
- Equip fins if desired. Choose a lamp, knife and guide lines for the site. Start a Dive Log Book session if you want a record.
- Begin in shallow water. Check remaining gas time, mixture depth limits and the worn equipment's pressure rating before going deeper.
- Watch your ascent rate and no-decompression time. If a required stop appears, follow the computer's stop depth and next-stop guidance.
- Finish the log session after the dive and refill used cylinders. Residual decompression loading can remain after surfacing.
A combined snorkeling mask is an alternative for surface swimming. It occupies the helmet slot and does not connect a cylinder to your breathing system; use a Create diving helmet for cylinder dives.
| Advancement | What it teaches |
|---|---|
| Create: Deep Diving | Obtain a diving cylinder |
| Ready to Dive | Wear a Create diving helmet and filled cylinder, and carry a computer |
| First Breath Below | Breathe underwater with that prepared kit, adequate oxygen reserve, suitable oxygen exposure and pressure within the worn equipment rating |
| A Breath in Reserve | Carry a filled spare with inventory backup enabled |
For keybinds, see Controls. For confusing warnings, start with Troubleshooting.