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GLX: Remove all Host_GetRenderWindowSize calls.
Also remove x, y, width and height from the GLInterface, since it's only used in GLX, which no longer uses them
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This commit broke rendering. Stuff works in the previous commit; on this commit, there's just a big black nothing. And with #735 merged (7b6b9b0) there is _no render area _at all**.
I'm looking with deep suspicion at the changed calls to XCreateWindow that apparently create a 1×1 window at a location that may or may not be correct...
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Yep, it's known that this one breaks it. There is a pull request made to fix this, see #789
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If you resize the window, it should work fine. I thought it was correct because my window manager had a bug that was accidentally always triggering a resize after a window was mapped.
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Huh. Thanks. Anxiously waiting on #789 then, I guess 😄.