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GLSL file extensions #247
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No thank you. The OpenGL logo does not make a very good icon. It's completely illegible in body text sizes. |
Indeed. I just thought that it was better than nothing. Though exploring the available icons, it seems there's one named vertex-shader which could be used with different colors for representing the different shaders. |
Coming back to this, what about this solution: |
I'd accept that if you open a PR :) |
Awesome! Here you go #253 |
Similarly to #236, GLSL (OpenGL Shading Language) file extensions are missing, but it's also straightforward to solve. Simply add the following lines to the all-the-icons.el file
I haven't had the time to submit a PR, but you should be able to add it fairly easily.
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