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Added note about caching to DllImportResolver #11864
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@@ -39,6 +39,8 @@ | |
The runtime does not do any lifetime management around the handle returned by a <xref:System.Runtime.InteropServices.DllImportResolver>. It is left to the implementation and consuming code to keep the library loaded for as long as necessary and free it if/when desired. | ||
The resolver delegate is called everytime when a PInvoke call is done. It is fine to cache the handle, as long as the consuming code does not call <xref:System.Runtime.InteropServices.NativeLibrary.Free>. | ||
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This looks misleading without the context from the discussion that this was copied from. Where is it fine to cache the handle? What is the consuming code? |
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]]></format> | ||
</remarks> | ||
</Docs> | ||
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This does not look right.
The resolver is called first time a PInvoke call is done. It is not called every time PInvoke call is done.
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Also please change everytime to "every time".
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Ah, I mis-interpreted the (debug) output from dotnet/runtime#86088 (comment) and from my test program.
test program
In a larger project I saw a call to the resolver quite often, but actually it's called the first time a native method is called, not every time.
So for$n$ entrypoints for the same library, the resolver will be called $n$ times.
And to avoid repeated building of paths, etc. the returned handle can be cached e.g. in a static field, as long the library is not unloaded.
Now I understand how it works. Maybe the woding isn't perfect here, but I'll open a PR that corrects this.
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Runtime does not take any locks around the resolver callback, so the resolver callback can be called from multiple threads at the same time for the same entrypoint.