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Explicit field declaration generating property in F# classes #7

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KevinRansom opened this issue Jan 14, 2015 · 1 comment
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@KevinRansom
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Opened by: eiriktsarpalis

The definition

type Foo =
    val foo : string

currently generates the following code (decompiled):

    public class Foo
    {
        internal string foo@;
        [CompilationMapping(SourceConstructFlags.Field, 0)]
        public string foo
        {
            get
            {
                return this.foo@;
            }
        }
    }

Is this correct behaviour? It does not seem to be recorded in the documentation (http://msdn.microsoft.com/en-us/library/dd469494.aspx) or the language spec.

I should note that this goes away as soon as I add the mutable keyword in the declaration. This might be intentional, since fields are always supposed to be mutable. But this feels wrong, particularly in the context of F# where the mutable keyword comes with a declaration of intention.

comments
dsyme wrote Today at 2:16 AM [x]
Yes, this is correct. We should make it clearer in the spec.

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dsyme commented Jul 18, 2016

Please fix this issue at https://github.com/Microsoft/visualfsharpdocs

@dsyme dsyme closed this as completed Jul 18, 2016
liboz pushed a commit to liboz/visualfsharp that referenced this issue Oct 14, 2016
nelak pushed a commit to nelak/visualfsharp that referenced this issue Nov 20, 2016
smoothdeveloper pushed a commit to smoothdeveloper/visualfsharp that referenced this issue Jan 22, 2017
cartermp added a commit to cartermp/fsharp that referenced this issue Jan 7, 2020
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cartermp added a commit that referenced this issue Jan 7, 2020
…8063)

* # This is a combination of 9 commits.
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# Update dependencies from https://github.com/dotnet/arcade build 20191229.1
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# Update dependencies from https://github.com/dotnet/arcade build 20191216.5 (#8079)
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# Added static link tests and extended CompilerAssert (#8101)
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nosami referenced this issue in xamarin/visualfsharp Feb 23, 2021
…otnet#8063)

* # This is a combination of 9 commits.
# This is the 1st commit message:

ref -> mutable in more places in the compiler

# The commit message #2 will be skipped:

# Update dependencies from https://github.com/dotnet/arcade build 20191229.1
#
# - Microsoft.DotNet.Arcade.Sdk - 5.0.0-beta.19629.1

# The commit message #3 will be skipped:

# Update dependencies from https://github.com/dotnet/arcade build 20191230.1
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# - Microsoft.DotNet.Arcade.Sdk - 5.0.0-beta.19630.1

# The commit message #4 will be skipped:

# Update dependencies from https://github.com/dotnet/arcade build 20191231.1
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# - Microsoft.DotNet.Arcade.Sdk - 5.0.0-beta.19631.1

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# Update dependencies from https://github.com/dotnet/arcade build 20200101.1
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# - Microsoft.DotNet.Arcade.Sdk - 5.0.0-beta.20051.1

# The commit message #6 will be skipped:

# Update dependencies from https://github.com/dotnet/arcade build 20191216.5 (dotnet#8079)
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# - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19616.5

# The commit message #7 will be skipped:

# dispose fsi at the end of a scripting session (dotnet#8084)
#

# The commit message #8 will be skipped:

# Added static link tests and extended CompilerAssert (dotnet#8101)
#
# * Changed CompilerAssert to static class. Added Compile/Execute methods that take a Compilation description. Added static link tests
# 
# * Hiding compilation description internals
# 
# * Added another test to check for sanity
# 
# * Making a few optional parameters
# 
# * Hiding internals of CompilationReference

# The commit message #9 will be skipped:

# Parameterize product version (dotnet#8031)
#
# * Parameterize Product details
# 
# * fcs
# 
# * Repack pkgdef

* no ilread
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