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Releases: dpinela/DeathsDoor.Randomizer
Releases · dpinela/DeathsDoor.Randomizer
Release list
1.4.1
1.4
1.3.1
Bug fixes:
- The Green Ancient Tablet of Knowledge location no longer appears in the helper log
before all necessary pots can be planted - Going down the Cemetery sewer ladder is now considered in logic
- Logic no longer expects you to take Jefferson through Avarice doors
1.3
New features:
- Optional skip logic for geometry exploits, offscreen targeting, gate rolls, and early night.
- Support for custom logic add-ons.
- A hash derived from all item placements, which can be checked at the phone booth in Hall of Doors.
Logic fixes:
- The ancient door leading to Bomb Avarice is no longer considered reachable with just the Mushroom Dungeon door.
- The passage from North to South Estate now requires bombs.
1.2.1
v1.2
This release adds a new pool, Crow Souls, containing the 12 ghost crows
that open the doors to the Avarices in Hall of Doors.
It also adds new configuration options to:
- Add duplicate magic and vitality shards to the pool
- Remove the Rusty Belltower Key from the pool
- Reduce the number of planted pots required to open the Green Tablet door
As the new crow items are numbered after their positions on the respective
Ancient Door, locations that had formerly been named for the Crow 2 of the
Any% or 100% routes in Mushroom Dungeon now refer to the "Rightmost Crow" instead.
The "Locksone Secret West" lever is now known as the "Lockstone Shrine" lever.
1.1
New configuration options:
- Seed input field
- Each randomizable pool can be enabled/disabled individually
- Start with a random weapon, or a weapon of your choice
- Start the game at night, or randomize between day and night
- Add duplicate life seeds to the pool, to make planting pots easier
Bug fixes:
- Logic fixes for Lost Cemetery and Inner Furnace
- There are now 50 seeds in the pool when not using the duplicate life seeds option, rather than 52