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Releases: draconas1/foundry-4e-tools

Version 8.7 Compatibility

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@draconas1 draconas1 released this 02 Jul 18:49

Thankyou @FoxLee for the push.

D&D 8.7 is now the minimum requirement.

Auto Complete Updates

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@draconas1 draconas1 released this 04 May 18:14
e3d37a3

Fox has updated the auto complete inline properties integration to match new system effects types.

Thank you @FoxLee

Auto Execute on 0 hits powers

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@draconas1 draconas1 released this 11 Apr 18:37

PC's & NPC's reduced to 0 hit points will automatically use any powers whose trigger text is exactly 'the creature is reduced to 0 hits', are prepared, and have at least 1 use remaining. (Must have a use remaining, even if its an at-will power)

This is configurable

Fix Auto Complete Inline Properties

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@draconas1 draconas1 released this 10 Apr 20:54

The CSS Class of the effects tab had changed.

Also added a Macro to remove NPC climb and swim speed formula

Removed Debug Statement

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@draconas1 draconas1 released this 25 Jan 18:54

Removed an errant console.log and added an isGM safety check

Fix Context Menus

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@draconas1 draconas1 released this 25 Jan 16:26

App V12 HTML had also broken the context menu selector.

Proper V13 Compatibility

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@draconas1 draconas1 released this 25 Jan 15:26

V13 Actual Compatibility. BREAKING
So the button was broken for masterplan import in V13 because of the application V2 changes.

So today has been updating to V13.
This is a breaking change due to how App V2 works, so have bumped version. This release is not compatible with Foundry versions <13

No actual new functionality, just a working importer. This has taken all day and I am /very/ salty about it.

Drag ruler integration is removed in this version, as the Drag Ruler mod hasn't worked in several foundry versions and is now system inbuilt functionality.
Fixes #31

5.1.0

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@draconas1 draconas1 released this 30 Dec 15:48

V13 Compatibility

Fix PR: #30 - missing ) caused init failure.
Added auto-unconscious on dying. As per the rules. One day I will also be able to spell unconscious, until then there is Webstorms spellchecker.
Added custom Dying icon. It's the 4e icon just changed to red. Works off same option as auto-dead.

Has not actually broken backwards compat.

Fixed a bug where I was nuking the default dead icon

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@draconas1 draconas1 released this 12 Dec 19:15

If you did not have "use alternate dead icon" set then you would not have any dead icon.

I am guessing that everyone who uses the tools switches to the big skull and crossbones, because that has been broken for a while.

Fix Power Grouping / Sorting

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@draconas1 draconas1 released this 08 Dec 16:36

Imported NPC's will now group powers on action and sort by use type as that is much more sensible than the other way around.