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1.10.7.14

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@taublast taublast released this 25 Oct 13:02
bcfb461

What's New 1.10.7.14

  • Faster shaders! Animated shader effects and uniform changes keep the cache of the control they sit on. Every tick of an AnimatedShaderEffect, every SetUniform and the new UpdateUniforms() only redraw the effect over the cached content, so a big cached layer under an animated shader is not drawn again from scratch on every frame. If your control's content refreshes only through the effect's redraws (a custom Paint that reads live data without calling Update()), set ShouldInvalidateParentCache = true on the effect.
  • Shaders on shapes and labels. A shader effect on a SkiaShape, SkiaLabel or SkiaSvg works on the control's own content, as on any cached control. For an effect that should work with what is behind the control (glass, distortion), set UseCache = None on that control.