- webxr-ficate 360 Youtube video.
- Youtube 360 video is projected by Equi-Angular Cubemap.
- This project shows how to present the video in VR space using WebGL.
- You can rotate the scene by mouse drag in case no HMD (i.e. head mount display).
- webvr_cubemap_like.html : construct VR using cubemap image.
- webvr_video_img.html : construct VR using Equi-angular cubemap image.
- webvr_video.html : construct VR using Youtube 360 video.
- Q: Why WebGL2?
- A: WebGL1 doesn't support GL_LINEAR with npot texture. lol