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dttdrv edited this page Oct 30, 2026 · 1 revision
Mullion D3DMetal 4.0 beta 3
Black Myth: Wukong benchmark, High preset, 1512 × 982, TSR at 100%, no frame generation 28 FPS 34 FPS
God of War Ragnarök, High preset, 1512 × 982, no vsync, where a save starts 26 to 28 FPS, 35 ms of GPU time a frame 29 to 40 FPS, 22 to 25 ms of GPU time a frame
3DMark Fire Strike 7003

Both columns were measured on the same Mac in October 2026. The God of War numbers come from screenshots taken while the game was still compiling shaders, not from a benchmark.

Mullion D3DMetal
Black Myth: Wukong benchmark result on Mullion The same benchmark on D3DMetal
God of War Ragnarök on Mullion The same place on D3DMetal

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