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Android 1.1.0
Android port of Bloodborne (v1.09) for Snapdragon phones (Adreno 6xx/7xx/8xx). Mali GPUs are not supported (the Mali driver is there for testing only).
Hunter's Atlas live map
A live map of Yharnam, ported from Hunter's Atlas by MikeTat1988. Open the side menu → Hunter's Atlas and turn on Map. The map data (about 26 MB) downloads the first time.
- What it shows: your position and facing, and the floor you are on. It also shows lamps you've lit, pickups you haven't collected yet (Blood Vials, Insight items, equipment, Coldblood) and NPCs. Optional boss fog hides each area's map until you beat its boss. 16 areas are covered; Chalice Dungeons aren't.
- Second screen: on the AYN Thor the map shows on whichever screen the game isn't on, and it follows when you swap screens. It also works on an external display, at the display's own resolution. Use touch to move around: drag to pan and pinch to zoom. Tap the area name to see other areas, use the floor buttons, tap a marker to see its name, and tap Recenter to follow yourself again. The controller stays with the game.
- Floating mini map: a small map over the game, top right by default, at 50% opacity. Set its opacity and size in the Hunter's Atlas menu. Move or resize it in the overlay editor, or with Edit mini map position.
- On phones without a second screen, the mini map is the only option.
Fast travel from the map is not included yet.
Install / update
Menu → Check for updates, or install the APK by hand over any 0.8.x–1.0.0. Saves, mods, the game folder and your settings are kept. Frame generation still needs Lossless.dll from your own copy of Lossless Scaling (the Bloodframe page can download it through Steam). No game files or Lossless Scaling files are included.
Thanks to MikeTat1988 for Hunter's Atlas (GPL-2.0): the map, its generator and its art. Not affiliated with Qualcomm, Lossless Scaling or lsfg-vk.