A plugin for EDMC which detects an uncompressed screenshot from Steam, renames it with relevant information, and retains EDFX / Reshade effects.
The plugin takes a screenshot file created by Steam and generates a new name based on current star system and stellar body while retaining EDFX / Reshade information. The converted file can be saved to a different directory from the original file. The original file can optionally be deleted.
- Steam-Overlay must be enabled for screenshots to be taken.
- If having trouble with Steam-Overlay not working with EDFX / Reshade activated. Follow the steps below:
- In EDFX, head to the FX Compatibility mode tab
- Under Compatibility mode select
Mode 2 (dxgi.dll)
. Steam-Overlay should now be enabled with EDFX / Reshade effects intact.
- In Steam, go to
Settings -> In-Game
- Ensure
Save an uncompressed copy
is enabled - Choose the desired folder in which you would like the original screenshot to be saved by pressing the
Screenshot folder
button below. This folders path will be theScreenshot Directory
in EDMC.
- Ensure
Download the latest release, open the archive (zip) and extract the folder to your EDMC plugin folder.
- Windows:
%LOCALAPPDATA%\EDMarketConnector\plugins
(usuallyC:\Users\username\AppData\Local\EDMarketConnector\plugins
). - Mac:
~/Library/Application Support/EDMarketConnector/plugins
(in Finder hold ⌥ and choose Go → Library to open your~/Library
folder). - Linux:
$XDG_DATA_HOME/EDMarketConnector/plugins
, or~/.local/share/EDMarketConnector/plugins
if$XDG_DATA_HOME
is unset.
Relaunch EDMC to initiate the plugin.
Go to File/Settings -> Steamshot
and put in:
- the directory where Steam saves uncompressed screenshots
- the directory where you want the converted screenshots to go
- Choose whether to delete the original file
EDMC-Steamshot is a fork of NoFoolLikeOne's EDMC-Screenshot plugin, without which this plugin would not be possible. This plugin differs from its parent as it renames and relocates an uncompressed png file created by Steam while retaining EDFX / Reshade effects.