This repository contains the code for a video tutorial on creating and using buttons in a Pygame project in Python.
In this tutorial, we build a basic Pygame application that demonstrates how to create and use buttons. The tutorial covers setting up the Pygame window, creating button objects, detecting button presses, and handling button events.
- Pygame Window Setup: Initialize a Pygame window with a specified width and height.
- Buttons: Create and display interactive buttons that respond to user inputs.
- Event Handling: Detect button presses and perform actions based on those events.
- Visual Feedback: Visual representation of buttons and their states.
- main.py: The main script that initializes the Pygame window, handles events, checks for button presses, and renders the game objects.
- button.py: A separate module containing the
Button
class, which manages the button's image, position, scaling, drawing, and press detection.
-
Clone this repository:
git clone https://github.com/educ8s/pygame-buttons-tutorial.git cd pygame-buttons-tutorial
-
Ensure you have Python and Pygame installed. You can install Pygame using pip:
pip install pygame
-
Place your button images and background image in the
Graphics
directory. -
Run the
main.py
script:python main.py
- Run the script and a window titled "Pygame Buttons Tutorial" will appear.
- The start button and exit button will be displayed.
- Clicking the start button will print "Start Button pressed" to the console.
- Clicking the exit button will close the Pygame window and exit the program.
- Python 3.x
- Pygame
Contributions are welcome! Please open an issue or submit a pull request if you have any suggestions or improvements.