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This project creates a bridge between BWAPI for StarCraft: Brood War and EIS-enabled Multi-Agent Systems like GOAL.
The Environment Interface Standard (EIS) is a Java-based interface standard for connecting agents to controllable entities in an environment such as a game. The interface provides support for managing the connection (e.g., for pausing and terminating an environment) and for interaction between agents and entities that are available in an environ…
an environment where a simple whiteboard shows messages that can be written there by agents.The messages are perceived by the other agents.
Maven repository for artifacts produced on eishub
BlocksWorld for Teams (BW4T)
Vacuum World which robots need to clean
Carriage environment where two robots can push a carriage on a ring in opposite directions.
The Blocks World is a classic and famous toy domain in Artificial Intelligence. Starting from an initial configuration of blocks the aim is to move blocks to a new goal configuration. Blocks are instantaneously moved by means of a virtual gripper. A block can only be moved if there is no other block sitting on top of it. A block can always be mo…
EIS interface that enables GOAL to connect with Unreal Tournament 3.
Simple implementation of the Hanoi tower game including its Environment.
The Multi-Agent Programming Contest "Agents on Mars" simulator
The Emohawk modification for the Unreal2 Runtime
GameBotsUT3 is a mod for UT3 that allows characters in the game to be controlled via network sockets connected to other program
Simulates car traffic, particularly for highways with multiple lanes and exit lanes.