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@lobotomy-x lobotomy-x released this 19 Jun 09:08
· 1 commit to main since this release
d8d4276

If you happened to attempt building the ImGui template in debug configuration please remove all build artifacts from your plugins directory. This was blocking builds. Now each project will save intermediate files within the local project dir and builds will go to the Plugins/ProjectName folder that was already used with release config. The dll will still be moved to the plugins dir following build while in debug mode. Because this is a post build step it also means that having the plugin loaded into a game and forgetting to unload will not block the full build.

The ImGui overlay can now be toggled with F2. Please note that the overlay currently only displays to one screen at a time. If you can't see it on your desktop its probably because your headset is active

I had some unfinished features that I've pulled to preserve the nature of these templates as fully working projects but I now understand how function calling works. Currently you will need to examine sdkdumps and create custom structs for each function but I'll aim to reduce the workload soon

Simple template is unchanged but included for ease of browsing
Dragging and dropping each zipfile onto the batch script should suffice to install it

Source code is now available directly on github in a submodule but please use this repository for any issues. I'm aiming to make it my centralized hub for my many scattered projects