This is an asset project for Unity 3D that allows customization of a characters appearance.
Work in progress. This project can be used as a base for your own asset. It is a full functionally asset but can require modifications to match your project needs. No version for mobiles.
Read the Documentation to learn how to use the asset.
Unity version and language
The actual version of Unity used in this project is 5.4.1f1, and the language used is C#.
**Note: Only for desktop (Windows) games. This is a work in progress, wasn't tested in mobile devices yet.
For the simple version, follow this article on Medium: https://medium.com/@larissaredeker/3d-character-customization-fd95a1d57ae
3D Models
All the 3d models used here are in FBX format in the Assets folder. The original files in Blender (2.77) format can be found in the Source Models Files folder.
Important Notes
All data used by the asset is stored in a database. In the actual version, the database is a set of XML files. Implementations to use another way to store the necessary data can be easily implemented, check the Documentation for more info.
New features can be implemented in future, like a system to control hair.
Final Words
My two neurons needs tons of coffee to produce things like this one. Help me to feed them ;)
Links
UPDATE HISTORY
2017.03.19 - Added link to the original, simplified version
2016.12.27 - Second tutorial, showing how to setup the system database, is ready: https://www.youtube.com/watch?v=lxNTYjzXKcI&t
2016.12.16 - Added the first video tutorial about how to use the system: https://youtu.be/DbQ73m2kEQs