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0.5
Pre-release🚀 What's New in v0.5: The Remapping Update
Following our major shift to a purely native C monolithic application in v0.4, this new release introduces one of the most requested features: Live Button Remapping, built entirely from scratch with zero external dependencies!
✨ Key Features & Improvements
Live Button Remapping: A brand new 🎮 Button Remapping section has been added to the Tray Menu. You can now instantly swap and map your buttons directly from your taskbar!
Full Face Button Control: Don't like the standard Xbox layout? Map Cross (X), Circle (O), Square (☐), and Triangle (△) to any A, B, X, Y combinations you desire (Perfect for those who prefer the Nintendo-style layout).
Bumper & Trigger Swaps: Easily swap L1 with R1, or L2 with R2 with just a click.
Instant Application: All mapping changes happen in real-time under the hood without needing to restart the bridge or your games.
Pure C Implementation: This massive feature was implemented without relying on heavy external mapping libraries or daemons. It's built right into the native evdev loop, meaning zero input lag overhead.
Still 100% Python-Free: Continues to build on the legacy of v0.4, offering a lightning-fast, memory-leak-free, and thread-safe GTK3 interface.