We are @dougbinks and @juliettef. We are independent game developers and consultants specialising in game engines, computer graphics, voxel technology and software testing.
We develop Avoyd, our voxel editor, renderer and game whilst providing contract services to the games industry. In the process we create and maintain open source software for game developers.
In the process of developping Avoyd we create and maintain the following open source software for game developers.
You can support our OSS development effort through GitHub Sponsors or Patreon.
Runtime-Compiled C++ is a cross platform way to reliably make major changes to your C++ code at runtime and see the results immediately. It's aimed at games development but can be useful in any industry where turnaround times are a bottleneck.
- RuntimeCompiledCPlusPlus - Source code.
- RCCpp_DX11_Example - Example.
- RCCpp-DearImGui-GLFW-example - Example.
- Runtime Compiled C++ Dear ImGui and DirectX11 Tutorial - Tutorial.
- Speeding up Runtime Compiled C++ compile times in MSVC with d2cgsummary - Article.
- Rapid Development with Runtime Compiled C++ - Talk.
- CppCast: Doug Binks on Runtime Compiled C++ - Interview.
- Runtime-Compiled C++ - Blog.
A permissively licensed lightweight C and C++ Task Scheduler for creating parallel programs.
- enkiTS - Source code.
- enkiTSExamples - Examples.
- Implementing a lightweight task scheduler - Article.
- Internals of a lightweight task scheduler - Article.
A permissively licensed lightweight C and C++ Minecraft Importer library.
- enkiMI - Source code.
Web Services for independent games developers on Python Google App Engine.
- enkiWS - Source code soon to be re-released.
- enkiws.appspot.com - Demo.
Markdown for Dear ImGui.
- imgui_markdown - Source code.
C and C++ headers, C# and Python classes, Rust files and Go package for icon fonts Font Awesome, Fork Awesome, Google Material Design, Pictogrammers Material Design icons, Kenney game icons, Fontaudio, Codicons and Lucide.
- IconFontCppHeaders - Source code.
Free voxel models and resources suitable for use in Avoyd Voxel Editor. All downloadable assets are licensed under CC BY 4.0.
- voxel-models - Downloads and links.
We provide support on the GLFW forum.
www.glfw.org
- Runtime Compiled C++ Dear ImGui and DirectX11 Tutorial
- Speeding up Runtime Compiled C++ compile times in MSVC with d2cgsummary
- Implementing a lightweight task scheduler
- Internals of a lightweight task scheduler
- Implementing a GPU Voxel Octree Path Tracer
- Normal generation in the pixel shader
- Lighting voxel octrees and procedural texturing