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Issues: epfly6/RepentanceAPIIssueTracker
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Existing calls to GridEntity:Hurt() error with "EntityRef expected"
bug
Something isn't working
lua
Involves LUA code
repentance+
Issue only exists in the Repentance+ version of the API
#584
opened Dec 7, 2024 by
ConnorForan
Existing calls to Room:DamageGrid() and Room:DestroyGrid() error with "EntityRef expected"
bug
Something isn't working
lua
Involves LUA code
repentance+
Issue only exists in the Repentance+ version of the API
#583
opened Dec 7, 2024 by
ConnorForan
Number multiplied by Entity.SizeMulti causes an error
bug
Something isn't working
lua
Involves LUA code
repentance+
Issue only exists in the Repentance+ version of the API
#582
opened Dec 5, 2024 by
catinsurance
[REP+] HUD.ShowItemText should have an override argument
enhancement
New feature or request
repentance+
Issue only exists in the Repentance+ version of the API
#581
opened Dec 5, 2024 by
ddeeddii
[REP+] REPENTANCE global value is missing
bug
Something isn't working
high priority
Very important issue
repentance+
Issue only exists in the Repentance+ version of the API
#580
opened Dec 5, 2024 by
NAT0P0TAT0
GridEntityDoor properties .PreviousState/.PreviousVariant return unusable userdata
broken function
A function that does not work whatsoever
bug
Something isn't working
lua
Involves LUA code
medium priority
Non-critical but significant issue
#563
opened Jan 11, 2024 by
epfly6
Typing debug command Something isn't working
low priority
Low importance issue
goto s/x.
without room type set cause game to crash
bug
#562
opened Dec 25, 2023 by
epfly6
Callbacks with a void return type accept non-nil return values
bug
Something isn't working
lua
Involves LUA code
medium priority
Non-critical but significant issue
#561
opened Dec 19, 2023 by
laceous
Level.GetDungeonPlacementSeed does not work properly with Glowing Hour Glass
bug
Something isn't working
lua
Involves LUA code
#560
opened Sep 10, 2023 by
Zamiell
costumeSuffix for all Characters in Players.xml
enhancement
New feature or request
xml
Involves XML files
#559
opened Aug 11, 2023 by
KingLanky
Custom hair/hats don't show up on character if you respawn as them.
bug
Something isn't working
lua
Involves LUA code
#556
opened Feb 22, 2023 by
HiImDinkelberg
ItemConfigPillEffect's EffectClass and EffectSubClass are userdata and can not be used
broken function
A function that does not work whatsoever
bug
Something isn't working
lua
Involves LUA code
medium priority
Non-critical but significant issue
#555
opened Feb 19, 2023 by
Cuerzor
GetCollectibleNum(BOOK_OF_VIRTUES)
counts the number of BoVs you have incorrectly
convenience
#554
opened Feb 12, 2023 by
OpenSauce04
MC_POST_ENTITY_KILL callback should pass the player who killed it
enhancement
New feature or request
lua
Involves LUA code
#553
opened Jan 16, 2023 by
Zamiell
Enemies can't have homing lasers + LaserHomingType is completely inaccessible
broken function
A function that does not work whatsoever
bug
Something isn't working
lua
Involves LUA code
#552
opened Jan 14, 2023 by
PixelPlz
If the player holds Glowing Hourglass, calling UseActiveItem on Glowing Hourglass with ActiveSlot = -1 still causes it to lose 1 charge
bug
Something isn't working
lua
Involves LUA code
#551
opened Jan 12, 2023 by
Hybrid-X13
Class "GridEntityDoor" need function to set door double locked similar to :Bar() or :SetLocked(Locked)
enhancement
New feature or request
lua
Involves LUA code
#550
opened Dec 26, 2022 by
nazardz
Would be great if we could change the shadow size in lua
enhancement
New feature or request
lua
Involves LUA code
#549
opened Dec 25, 2022 by
Foks256
Allow Pathfinder:FindGridPath() to ignore grid entities for flying grid aligned movement
convenience
"Works", but in a strange and inconvenient way
lua
Involves LUA code
#548
opened Dec 15, 2022 by
PixelPlz
EffectVariant.PICKUP_GHOST used by Guppy's Eye as a helper for rendering contents of anything showing unexpected behaviours
base game
Issue is with the base game, rather than with mod support
repentance
Issue only exists in the Repentance version of the API
#546
opened Dec 4, 2022 by
MrSeemsGood
Countdown in TakeDamage() function should do something without the DamageFlag
convenience
"Works", but in a strange and inconvenient way
enhancement
New feature or request
lua
Involves LUA code
#545
opened Nov 30, 2022 by
Foks256
Allow modded translated resources files to replace base modded resources files
enhancement
New feature or request
resources
Involves editing other game resources, or the general loading of resources
#544
opened Nov 26, 2022 by
Rchardon
A way to change MaxCharges of an active item through lua without creating a completely new one (kinda like Placebo)
enhancement
New feature or request
lua
Involves LUA code
#543
opened Nov 24, 2022 by
Foks256
Would be nice if there was EntityPickup:GetPlayer() function that would return EntityPlayer which picked the pickup up
enhancement
New feature or request
lua
Involves LUA code
#542
opened Nov 20, 2022 by
Foks256
Add a way to make entities have similar collision like ???'s Only Friend and Robo-Baby 2.0
enhancement
New feature or request
lua
Involves LUA code
#541
opened Nov 19, 2022 by
Foks256
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