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Pathtracing

A CPU Monte Carlo pathtracer implemented in C++. Features:

  • Spheres and triangle meshes
  • KD-tree optimization for triangle meshes
  • HDR output
  • Textures and samplers
  • Equirectangular maps for background

Building

This project uses Premake to build project files.

Results

Room, 256x256, 64K samples per pixel

Room, 256x256, 64K samples per pixel

Mario, 128x128, 25K samples per pixel

Mario, 128x128, 25K samples per pixel

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