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Eloy Villasclaras edited this page Apr 18, 2016
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<game>
: A Phaser.Game object -
<state>
: A Phaser.State object -
<input>
: Configures the game input-
<key>
: Configures key-specific game input
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<sprite>
: A Phaser.Sprite object -
<graphics>
: A Phaser.Graphics object-
<rect>
: Renders a rectangle to a React.Graphics object -
<roundedrect>
: Renders a rectangle with rounded corners to a React.Graphics object -
<line>
: Renders a line to a React.Graphics object -
<arc>
: Renders an arc to a React.Graphics object -
<circle>
: Renders a circle to a React.Graphics object -
<ellipse>
: Renders an ellipse to a React.Graphics object -
<shape>
: Renders a shape to a React.Graphics object-
<lineto>
: Renders a line inside a shape -
<beziercurveto>
: Renders a bezier curve inside a shape -
<quandraticcurveto>
: Renders a quadratic curve inside a shape
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<assets>
: Loads assets in a Phaser.Game preload method-
<rendertexture>
: Renders a texture and loads it to the asset cache -
<renderimage>
: Renders an image or spritesheet and loads it to the asset cache
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