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Fix tracking of applied operator patches per walk #658

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rrb3942
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@rrb3942 rrb3942 commented May 22, 2024

Tracking if an operator overload patch was applied was not happening per-walk of the ast tree. This lead to re-running patchers a thousand times if any operator overload applied.

I added a Reset() method to the operator patcher that can be called before every walk to reset the tracking state.

I don't think the outer loop limit of 1000 is required anymore since state is being properly tracked. I can revert this patch and re-push if you want to keep the limit.

This is part of the problem for issue #637

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Closing in flavor of #659

@antonmedv antonmedv closed this Jun 17, 2024
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