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Cache baked HDRI #502

Merged
merged 1 commit into from
Jan 20, 2023
Merged

Cache baked HDRI #502

merged 1 commit into from
Jan 20, 2023

Commits on Jan 19, 2023

  1. Cache baked HDRI

    When using a HDRI, the PBR engine is generating 3 data:
    
    - a LUT 2D images (static texture)
    - 9 RGB spherical harmonics values (related to the HDRI)
    - a mipmap cubemap (related to the HDRI)
    
    These data are quite expensive to bake depending on the user GPU, so
    this PR copy the result to cache files in order to reuse them if the
    user uses the same HDRI again which is likely to happen.
    Meakk committed Jan 19, 2023
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