This 3D game immerses players in a maze as a Robot character on a quest to find four keys, guided by dynamic 3D sound. Initially, in a third-person view, players can run and shoot while avoiding enemies using intelligent NavMesh pathfinding. Finding the keys unlocks a teleporter, progressing to a parkour-based second level with a first-person perspective and a timed challenge. The game features victory and defeat scenes, an options menu, and a main menu. To optimize efficiency, object-pooling handles shooting, a singleton audio manager controls sound, and the observer pattern governs enemy behavior. The game is enriched with captivating sound effects to enhance immersion, delivering an engaging experience
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This is a 3D game, our character is a Robot who has to find 4 keys following the 3D sound of them inside of a maze. This first level movement is based on a 3rd person point of view where the character can run and shoot. After the player finds the keys he will be able to generate a teleporter to move to the next level. While the player looks for …
fabio-pecora/no-man-s-land
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This is a 3D game, our character is a Robot who has to find 4 keys following the 3D sound of them inside of a maze. This first level movement is based on a 3rd person point of view where the character can run and shoot. After the player finds the keys he will be able to generate a teleporter to move to the next level. While the player looks for …
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