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Only show most recent transition, per queue
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When multiple transitions update the same queue, only the most recent
one should be allowed to finish. Do not display intermediate states.

For example, if you click on multiple tabs in quick succession, we
should not switch to any tab that isn't the last one you clicked.
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acdlite committed Nov 21, 2019
1 parent 5626beb commit cf22a72
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Showing 5 changed files with 470 additions and 16 deletions.
39 changes: 35 additions & 4 deletions packages/react-reconciler/src/ReactFiberHooks.js
Original file line number Diff line number Diff line change
Expand Up @@ -52,6 +52,7 @@ import warning from 'shared/warning';
import getComponentName from 'shared/getComponentName';
import is from 'shared/objectIs';
import {markWorkInProgressReceivedUpdate} from './ReactFiberBeginWork';
import {SuspendOnTask} from './ReactFiberThrow';
import {requestCurrentSuspenseConfig} from './ReactFiberSuspenseConfig';
import {
startTransition,
Expand Down Expand Up @@ -761,7 +762,10 @@ function updateReducer<S, I, A>(
let prevUpdate = baseUpdate;
let update = first;
let didSkip = false;
let lastProcessedTransitionTime = NoWork;
let lastSkippedTransitionTime = NoWork;
do {
const suspenseConfig = update.suspenseConfig;
const updateExpirationTime = update.expirationTime;
if (updateExpirationTime < renderExpirationTime) {
// Priority is insufficient. Skip this update. If this is the first
Expand All @@ -777,6 +781,16 @@ function updateReducer<S, I, A>(
remainingExpirationTime = updateExpirationTime;
markUnprocessedUpdateTime(remainingExpirationTime);
}
if (suspenseConfig !== null) {
// This update is part of a transition
if (
lastSkippedTransitionTime === NoWork ||
lastSkippedTransitionTime > updateExpirationTime
) {
lastSkippedTransitionTime = updateExpirationTime;
}
}
} else {
// This update does have sufficient priority.
// Mark the event time of this update as relevant to this render pass.
Expand All @@ -785,10 +799,7 @@ function updateReducer<S, I, A>(
// TODO: We should skip this update if it was already committed but currently
// we have no way of detecting the difference between a committed and suspended
// update here.
markRenderEventTimeAndConfig(
updateExpirationTime,
update.suspenseConfig,
);
markRenderEventTimeAndConfig(updateExpirationTime, suspenseConfig);
// Process this update.
if (update.eagerReducer === reducer) {
Expand All @@ -799,12 +810,32 @@ function updateReducer<S, I, A>(
const action = update.action;
newState = reducer(newState, action);
}
if (suspenseConfig !== null) {
// This update is part of a transition
if (
lastProcessedTransitionTime === NoWork ||
lastProcessedTransitionTime > updateExpirationTime
) {
lastProcessedTransitionTime = updateExpirationTime;
}
}
}
prevUpdate = update;
update = update.next;
} while (update !== null && update !== first);
if (
lastProcessedTransitionTime !== NoWork &&
lastSkippedTransitionTime !== NoWork
) {
// There are multiple updates scheduled on this queue, but only some of
// them were processed. To avoid showing an intermediate state, abort
// the current render and restart at a level that includes them all.
throw SuspendOnTask(lastSkippedTransitionTime);
}
if (!didSkip) {
newBaseUpdate = prevUpdate;
newBaseState = newState;
Expand Down
8 changes: 8 additions & 0 deletions packages/react-reconciler/src/ReactFiberThrow.js
Original file line number Diff line number Diff line change
Expand Up @@ -62,6 +62,14 @@ import {Sync} from './ReactFiberExpirationTime';

const PossiblyWeakMap = typeof WeakMap === 'function' ? WeakMap : Map;

// Throw an object with this type to abort the current render and restart at
// a different level.
export function SuspendOnTask(expirationTime: ExpirationTime) {
return {
_retryTime: expirationTime,
};
}

function createRootErrorUpdate(
fiber: Fiber,
errorInfo: CapturedValue<mixed>,
Expand Down
47 changes: 36 additions & 11 deletions packages/react-reconciler/src/ReactFiberWorkLoop.js
Original file line number Diff line number Diff line change
Expand Up @@ -200,13 +200,14 @@ const LegacyUnbatchedContext = /* */ 0b001000;
const RenderContext = /* */ 0b010000;
const CommitContext = /* */ 0b100000;

type RootExitStatus = 0 | 1 | 2 | 3 | 4 | 5;
type RootExitStatus = 0 | 1 | 2 | 3 | 4 | 5 | 6;
const RootIncomplete = 0;
const RootFatalErrored = 1;
const RootErrored = 2;
const RootSuspended = 3;
const RootSuspendedWithDelay = 4;
const RootCompleted = 5;
const RootSuspendedOnTask = 2;
const RootErrored = 3;
const RootSuspended = 4;
const RootSuspendedWithDelay = 5;
const RootCompleted = 6;

export type Thenable = {
then(resolve: () => mixed, reject?: () => mixed): Thenable | void,
Expand Down Expand Up @@ -237,7 +238,7 @@ let workInProgressRootCanSuspendUsingConfig: null | SuspenseConfig = null;
// The work left over by components that were visited during this render. Only
// includes unprocessed updates, not work in bailed out children.
let workInProgressRootNextUnprocessedUpdateTime: ExpirationTime = NoWork;

let workInProgressRootRestartTime: ExpirationTime = NoWork;
// If we're pinged while rendering we don't always restart immediately.
// This flag determines if it might be worthwhile to restart if an opportunity
// happens latere.
Expand Down Expand Up @@ -697,7 +698,12 @@ function performConcurrentWorkOnRoot(root, didTimeout) {
throw fatalError;
}

if (workInProgress !== null) {
if (workInProgressRootExitStatus === RootSuspendedOnTask) {
// Can't finish rendering at this level. Exit early and restart at the
// specified time.
markRootSuspendedAtTime(root, expirationTime);
root.nextKnownPendingLevel = workInProgressRootRestartTime;
} else if (workInProgress !== null) {
// There's still work left over. Exit without committing.
stopInterruptedWorkLoopTimer();
} else {
Expand Down Expand Up @@ -738,7 +744,8 @@ function finishConcurrentRender(

switch (exitStatus) {
case RootIncomplete:
case RootFatalErrored: {
case RootFatalErrored:
case RootSuspendedOnTask: {
invariant(false, 'Root did not complete. This is a bug in React.');
}
// Flow knows about invariant, so it complains if I add a break
Expand Down Expand Up @@ -1262,6 +1269,7 @@ function prepareFreshStack(root, expirationTime) {
workInProgressRootLatestSuspenseTimeout = Sync;
workInProgressRootCanSuspendUsingConfig = null;
workInProgressRootNextUnprocessedUpdateTime = NoWork;
workInProgressRootRestartTime = NoWork;
workInProgressRootHasPendingPing = false;

if (enableSchedulerTracing) {
Expand Down Expand Up @@ -1299,6 +1307,21 @@ function handleError(root, thrownValue) {
stopProfilerTimerIfRunningAndRecordDelta(workInProgress, true);
}

// Check if this is a SuspendOnTask exception.
// TODO: Should this be a brand check?
if (
thrownValue !== null &&
typeof thrownValue === 'object' &&
typeof thrownValue._retryTime === 'number'
) {
// Can't finish rendering at this level. Exit early and restart at
// the specified time.
workInProgressRootExitStatus = RootSuspendedOnTask;
workInProgressRootRestartTime = thrownValue._retryTime;
workInProgress = null;
return;
}

throwException(
root,
workInProgress.return,
Expand Down Expand Up @@ -2623,15 +2646,17 @@ if (__DEV__ && replayFailedUnitOfWorkWithInvokeGuardedCallback) {
try {
return originalBeginWork(current, unitOfWork, expirationTime);
} catch (originalError) {
// Filter out special exception types
if (
originalError !== null &&
typeof originalError === 'object' &&
typeof originalError.then === 'function'
// Promise
(typeof originalError.then === 'function' ||
// SuspendOnTask exception
typeof originalError._retryTime === 'number')
) {
// Don't replay promises. Treat everything else like an error.
throw originalError;
}

// Keep this code in sync with handleError; any changes here must have
// corresponding changes there.
resetContextDependencies();
Expand Down
36 changes: 35 additions & 1 deletion packages/react-reconciler/src/ReactUpdateQueue.js
Original file line number Diff line number Diff line change
Expand Up @@ -105,6 +105,7 @@ import {
markRenderEventTimeAndConfig,
markUnprocessedUpdateTime,
} from './ReactFiberWorkLoop';
import {SuspendOnTask} from './ReactFiberThrow';

import invariant from 'shared/invariant';
import warningWithoutStack from 'shared/warningWithoutStack';
Expand Down Expand Up @@ -474,12 +475,15 @@ export function processUpdateQueue<State>(
let newBaseState = queue.baseState;
let newFirstUpdate = null;
let newExpirationTime = NoWork;
let lastProcessedTransitionTime = NoWork;
let lastSkippedTransitionTime = NoWork;

// Iterate through the list of updates to compute the result.
let update = queue.firstUpdate;
let resultState = newBaseState;
while (update !== null) {
const updateExpirationTime = update.expirationTime;
const suspenseConfig = update.suspenseConfig;
if (updateExpirationTime < renderExpirationTime) {
// This update does not have sufficient priority. Skip it.
if (newFirstUpdate === null) {
Expand All @@ -495,6 +499,16 @@ export function processUpdateQueue<State>(
if (newExpirationTime < updateExpirationTime) {
newExpirationTime = updateExpirationTime;
}

if (suspenseConfig !== null) {
// This update is part of a transition
if (
lastSkippedTransitionTime === NoWork ||
lastSkippedTransitionTime > updateExpirationTime
) {
lastSkippedTransitionTime = updateExpirationTime;
}
}
} else {
// This update does have sufficient priority.

Expand All @@ -504,7 +518,7 @@ export function processUpdateQueue<State>(
// TODO: We should skip this update if it was already committed but currently
// we have no way of detecting the difference between a committed and suspended
// update here.
markRenderEventTimeAndConfig(updateExpirationTime, update.suspenseConfig);
markRenderEventTimeAndConfig(updateExpirationTime, suspenseConfig);

// Process it and compute a new result.
resultState = getStateFromUpdate(
Expand All @@ -527,11 +541,31 @@ export function processUpdateQueue<State>(
queue.lastEffect = update;
}
}

if (suspenseConfig !== null) {
// This update is part of a transition
if (
lastProcessedTransitionTime === NoWork ||
lastProcessedTransitionTime > updateExpirationTime
) {
lastProcessedTransitionTime = updateExpirationTime;
}
}
}
// Continue to the next update.
update = update.next;
}

if (
lastProcessedTransitionTime !== NoWork &&
lastSkippedTransitionTime !== NoWork
) {
// There are multiple updates scheduled on this queue, but only some of
// them were processed. To avoid showing an intermediate state, abort
// the current render and restart at a level that includes them all.
throw SuspendOnTask(lastSkippedTransitionTime);
}

// Separately, iterate though the list of captured updates.
let newFirstCapturedUpdate = null;
update = queue.firstCapturedUpdate;
Expand Down
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