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Releases: fallenguards/classicuiforever
Releases · fallenguards/classicuiforever
Release list
ClassicUIForever v0.40.8
ClassicUI Forever
Version 0.40.8 (2026-10-30)
Links:
Changed
- Changing target or focus lays out only the two nameplates involved, not every plate on screen (#127).
- The addon's own nameplate art (borders, cast bar frames, the glow) is drawn once per plate, not again on every update and every cast (#127).
- Player nameplates check whether their color needs to change once a second instead of five times, which counts most in cities and battlegrounds (#127).
- A buff or debuff change on one nameplate updates the rings around that plate's aura icons only, not those on every plate (#127).
- In a fight, the target and focus frames no longer put their aura rows back in place on every threat change (#127).
- On Forever, the Who list no longer checks every frame whether the game's own Who list has opened; it takes over as that list opens (#127).
ClassicUI Forever: Standalone Cast Bars and Unit Frames v1.0.1
ClassicUI Forever: Standalone Cast Bars and Unit Frames
Version 1.0.1 (2026-10-30)
Links:
Changed
- In a fight, the target and focus frames no longer put their aura rows back in place on every threat change.
ClassicUI Forever: Standalone Nameplates v1.0.1
ClassicUI Forever: Standalone Nameplates
Version 1.0.1 (2026-10-30)
Links:
Changed
- Changing target or focus lays out only the two nameplates involved, not every plate on screen.
- The addon's own nameplate art (borders, cast bar frames, the glow) is drawn once per plate, not again on every update and every cast.
- Player nameplates check whether their color needs to change once a second instead of five times, which counts most in cities and battlegrounds.
- A buff or debuff change on one nameplate updates the rings around that plate's aura icons only, not those on every plate.
ClassicUIForever v0.40.7
ClassicUI Forever
Version 0.40.7 (2026-10-30)
Links:
Fixed
- On Forever, the continent maps show Revantusk Village and Cenarion Hold only once you have explored their area, as Classic Era does. Every other town and city shows from the start, explored or not, as in Era (#205).
ClassicUIForever v0.40.6
ClassicUI Forever
Version 0.40.6 (2026-10-30)
Links:
Changed
- With Bag bar on backpack only, a click on the backpack shows the other bags or folds them away again, in place of the small arrow beside it. It is Ctrl-click by default; Show bags with, on the Bags page, picks Alt, Shift or a right-click instead (#205).
- Hide key ring art also clears the key ring's own slot on the classic bar, not only its art when the key ring is moved off the bar. It takes over from the Hide key ring art too box under Hide bags bar art, which is gone; where that box was checked, Hide key ring art is checked for you (#205).
- With Classic bar off, a Bag bar pick the game's own bag bar cannot follow is grayed, and its tooltip says why: the whole pick on Forever, where the game's bar keeps a socket for every bag, and Backpack only on retail, where the game's bar folds with its own arrow (#205).
ClassicUIForever v0.40.5
ClassicUI Forever
Version 0.40.5 (2026-10-29)
Links:
Added
- ClassicUI Forever: Standalone Nameplates, the 1.x nameplates as an addon of their own.
Changed
- Each standalone piece has a settings window of its own: its settings on one page, with tabs for Profiles, FAQ and Support.
Fixed
- A standalone piece no longer turns itself off while Fallen's UI Color Picker is on, or while the full addon is on for another character.
- A standalone piece no longer puts your game settings back at every reload, so Same size near and far no longer comes undone.
- In a standalone piece without the action bars, Default toggles no longer turns on classic-sized bars.
ClassicUI Forever: Standalone Cast Bars and Unit Frames v1.0.0
ClassicUI Forever: Standalone Cast Bars and Unit Frames
Version 1.0.0 (2026-10-29)
Links:
Added
- First release: the 1.x player, target, focus, pet and party frames, cast bars and combo points from ClassicUI Forever, as an addon of their own.
ClassicUI Forever: Standalone Nameplates v1.0.0
ClassicUI Forever: Standalone Nameplates
Version 1.0.0 (2026-10-29)
Links:
Changed
- Version numbers of its own from now on, starting at 1.0.0. Earlier files carried the full addon's numbers (0.40.5).
- The settings window has a search box.
Fixed
- The welcome note (right-click the minimap button) is about this addon; it described the full addon's action bars and bags.
ClassicUI Forever: Standalone Damage Meter Skins v1.0.0
ClassicUI Forever: Standalone Damage Meter Skins
Version 1.0.0 (2026-10-29)
Links:
Added
- First release: the game's own damage meter in the 1.x look from ClassicUI Forever, as an addon of its own.
ClassicUI Forever: Standalone Action Bars v1.1.0
ClassicUI Forever: Standalone Action Bars
Version 1.1.0 (2026-10-30)
Links:
Changed
- With Bag bar on backpack only, a click on the backpack shows the other bags or folds them away again, in place of the small arrow beside it. It is Ctrl-click by default; Show bags with picks Alt, Shift or a right-click instead.
- Hide key ring art also clears the key ring's own slot on the classic bar, not only its art when the key ring is moved off the bar. It takes over from the Hide key ring art too box under Hide bags bar art, which is gone; where that box was checked, Hide key ring art is checked for you.
- With Classic bar off, a Bag bar pick the game's own bag bar cannot follow is grayed, and its tooltip says why: the whole pick on Forever, where the game's bar keeps a socket for every bag, and Backpack only on retail, where the game's bar folds with its own arrow.