Package to create socket events dynamically and at high level.
The purpose of the package is to allow you to work with socketIO in a "fluent" (humanized) way
npm i fluidsocket --s
- How we solve the problem
- Namespace guards
- Events Guards
- Event Action
- Actions making mistakes
- After the events
No longer use your traditional code
const io = require('socket.io').listen(3000)
io
.of('/admin')
.on('connection', (client) => {
client.on('user.create', data => {
//code...
})
client.on('user.update', data => {
//code...
})
})
Now you can use our way
const { initializeSocket } = require('fluidsocket')
const fluidSocket = initializeSocket(io)
const options = {
"admin": {
"listeners": {
"user": {
"create": {
"action": userService.create()
},
"update": {
"action": userService.update()
}
}
}
}
}
fluidSocket(options)
We constantly need to put a guard before releasing a new connection or even assign data in connection with the client.
When it is your case, simply add the guard in the guards attribute.
{
"admin": {
"listeners": {
//...
},
"guards": [
isAdmin()
]
}
}
The namespace guard function is given two parameters client and next
client | next |
---|---|
It is the object of the connection with the client, you can add new attributes in this object and redeem at any moment in the events. | If you want to authorize the passage through that guard, just invoke the next function |
Namespace Guard Example
const isAdmin = () => {
return (client, next) => {
client.isAdmin = true
return next()
}
}
You will always use one or more events while working with socket, our idea is just to facilitate this.
The events also have guards and the purpose is to check if the data issued conforms to the rule(s) of the guard(s).
When it is your case, simply add the guard in the guards attribute.
{
"admin": {
"user": {
"create": {
"action": userService.create(),
"guards": [
ifUsernameNotExists()
]
},
}
}
}
Example
The guard may even remember the middleware, but it has the power to issue errors in real time.
To learn more about emitting errors, click here.
const ifUsernameNotExists = () => client => async (data, next) => {
const { username } = data
const hasUsername = await userCollection.hasUsername(username)
return (!hasUsername)
? next()
: client
.emit('customError', {
"message": "username already registered."
})
}
The action is where you will carry out the business rule, remembering that it is mandatory to return a value, only so we will be able to issue after the execution.
Example The data issued by the client can be retrieved in the body attribute.
async create({ body }) {
const userCreated = await userCollection.create(body)
return userCreated
}
It is also possible to signal that you want to issue error, even through actions.
Several times we will need to validate at runtime whether it is necessary to issue errors to the client (and will often be necessary).
To signal that an error needs to be issued to the customer, you simply need to use the throw statement
Example
async buy({ body, userDocument }) {
const hasCredits = userDocument.hasCredits(200)
// is false
if (!hasCredits) throw creditsException()
//...
}
A customError event will be issued automatically. To receive this event on your customer just listen to the event.
...
.on('customError', (error) => console.log(error))
After completing an action it is interesting to issue the result to the customers.
It is necessary to always return a value of the executed action.
To use it is quite simple, just add the events that will be issued on the property after
{
"admin": {
"user": {
"create": {
"action": userService.create(),
"after": [
userNamespaceAdmin.created()
],
"guards": [
ifUsernameNotExists()
]
}
}
}
}
Building an event Events are separated into 3 categories
primary | myNamespace | secondary |
---|---|---|
The event will be in this category, when you want to send to the sending client or to ALL other clients of the namespace, except to the sender. | The event will be in this category, when you want to send to all clients of the namespace, including to the sending client. | The event will be in this category, when you want to send to all clients in another namespace. |
All categories are given two parameters, the issuer and the result of the action.
Primary
const { eventPrimary } = require('fluidsocket')
module.exports = {
created() {
return eventPrimary((client, result) => {
return client.emit('success', result)
})
}
}
My Namespace
const { eventMyNamespace } = require('fluidsocket')
module.exports = {
created() {
return eventMyNamespace((io, result) => {
return io.emit('success', result)
})
}
}
Secondary
const { eventSecondary } = require('fluidsocket')
module.exports = {
created() {
return eventSecondary((io, result) => {
return io
.of('/player')
.emit('success', result)
})
}
}
MIT License
Copyright (c) [2019] [Filipe Macedo]
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.