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When my Unity app is in the foreground and I receive a push notification I get a callback to FirebaseMessaging.MessageReceived. Instead I want the notification to show up in the tray, just as it does when the app is either closed or in the background. Is there a good way to do this in Unity with Firebase? Do I need to use a native plugin to recreate the notification as a local notification? I also need this behavior on iOS, and I want the new notification to be identical to the one for a closed or background app. What would all the cases be that I need to reproduce to make it identical? (ie. for audio, images, title, body, etc).