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[Unity|Android] Crash on app start when Unity debug logging is enabled #391

@Nyankoo

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@Nyankoo

I'm getting the following crash when importing the firebase messaging plugin (.NET 4.x) and starting my app on a real device:

06-18 15:32:02.949  6063  6232 I firebase: Firebase App initializing app de.mycompany.myproject(default 1).
06-18 15:32:02.950  6063  6232 E CRASH   : signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0000001f
06-18 15:32:02.950  6063  6232 E CRASH   : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
06-18 15:32:02.950  6063  6232 E CRASH   : Build type 'Release', Scripting Backend 'il2cpp', CPU 'armeabi-v7a'
06-18 15:32:02.950  6063  6232 E CRASH   : Build fingerprint: 'samsung/zerofltexx/zeroflte:7.0/NRD90M/G920FXXU6ERF5:user/release-keys'
06-18 15:32:02.950  6063  6232 E CRASH   : Revision: '11'

Do I need to import any other packages (besides the libraries that the PlayServicesResolver pulls in)?

Any help would be appreciated!

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