A simple but powerful snowball.io built with socket.IO and HTML5 canvas on top of NodeJS.
You can check out how to play on our wiki.
- Press w,a,s,d on the keyboard to move character.
- Attack other players in order to grow your character (food respawns every time a player eats it).
- A player's Experience point is the number of attack other players and souls eaten.
- Objective: Try to get as higher as possible and attack the other team's snowman at the end ot the wall.
- Attack the enemy snowman, the score reduced.
- Attack the own snowman, the score increased.
- Everytime a player joins the game, team is random.
You can check out a more detailed setup tutorial on our wiki.
To run / install this game, you'll need:
- Redis
- NodeJS with NPM installed.
- socket.IO.
- Express.
After cloning the source code from Github, you need to run the following command to download all the dependencies (socket.IO, express, etc.):
npm install
After downloading all the dependencies, you should run Redis Server before run main Server.:
redis-server
or
snowball\redis-2.4.5-win32-win64\64bit\redis-server.exe
or
snowball\redis-2.4.5-win32-win64\32bit\redis-server.exe
After downloading all the dependencies, you can run the server with the following command:
npm start
The game will then be accessible at http://localhost:3002
or the respective server installed on. The default port is 3002
, however this can be changed in config.
Ateam Character NaYeon from twice Bteam Character MoMo from twice
We have an explicit TODO list for the all the features we aim to develop in the future. Feel free to contribute, we'll be more than grateful.