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[Merged by Bors] - feat: migrate game core to bones_ecs #541

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@zicklag zicklag commented Dec 30, 2022

This is a massive refactor that migrates to using bones_ecs for the core
game loop.

This splits the game into jumpy and jumpy_core with Jumpy being
bevy-based and responsible for running jumpy_core using bones_lib.


Work-in-progress migration to the the bones ECS for the core game loop.

@zicklag zicklag force-pushed the feat/migrate-to-bones branch 3 times, most recently from b3651e5 to 65670ac Compare January 2, 2023 18:40
@zicklag zicklag force-pushed the feat/migrate-to-bones branch 3 times, most recently from 0cf1916 to c88690b Compare January 10, 2023 18:49
@zicklag zicklag force-pushed the feat/migrate-to-bones branch 3 times, most recently from ca38a27 to df755f5 Compare January 12, 2023 20:03
@zicklag zicklag marked this pull request as ready for review January 12, 2023 20:06
@zicklag zicklag force-pushed the feat/migrate-to-bones branch 5 times, most recently from 8026f05 to d8630f0 Compare January 12, 2023 21:09
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zicklag commented Jan 12, 2023

bors merge

bors bot pushed a commit that referenced this pull request Jan 12, 2023
This is a massive refactor that migrates to using `bones_ecs` for the core
game loop.

This splits the game into `jumpy` and `jumpy_core` with Jumpy being
bevy-based and responsible for running `jumpy_core` using `bones_lib`.
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bors bot commented Jan 12, 2023

Pull request successfully merged into main.

Build succeeded:

@bors bors bot changed the title feat: migrate game core to bones_ecs [Merged by Bors] - feat: migrate game core to bones_ecs Jan 12, 2023
@bors bors bot closed this Jan 12, 2023
@zicklag zicklag deleted the feat/migrate-to-bones branch January 12, 2023 22:28
This was referenced Jan 13, 2023
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