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v0.2.3

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@github-actions github-actions released this 21 Sep 16:12
· 55 commits to main since this release

Changes


Packages with breaking changes:

  • There are no breaking changes in this release.

Packages with other changes:


fledge_assets - v0.2.3

  • FIX: bump versions to stable. (13c9aa7f)
  • FEAT: upgrade tiled version. (306fdb67)
  • FEAT: add additional examples. (dccbc356)
  • FEAT: v0.2 engine restructure — 2D/2.5D desktop game engine. (bf7c2b6c)

fledge_audio - v0.2.3

  • FIX: bump lower bound of fledge_audio. (1198dd84)
  • FIX: bump versions to stable. (13c9aa7f)
  • FIX(fledge_render_2d): fix null safety error on private field. (6378bb1e)
  • FIX(fledge): update dependencies, upgrade melos to v7. (e513327a)
  • FIX: update dependencies to latest stable versions. (9e696757)
  • FEAT: upgrade tiled version. (306fdb67)
  • FEAT: v0.2 engine restructure — 2D/2.5D desktop game engine. (bf7c2b6c)
  • FEAT(fledge_net): add network packet encryption. (843c1c99)
  • FEAT(fledge_tiled): refactor TilemapSpawnConfig API. (35b12d1e)
  • FEAT: initial commit. (0e057c5a)

fledge_calendar - v0.2.3

  • FIX(fledge_calendar): order CalendarSystem after wallTimeUpdate. (f61ce1e6)
  • FIX: bump versions to stable. (13c9aa7f)
  • FEAT: adopt CalendarPlugin. (815b8576)
  • FEAT: upgrade tiled version. (306fdb67)
  • FEAT: v0.2 engine restructure — 2D/2.5D desktop game engine. (bf7c2b6c)

fledge_camera_2d - v0.2.3

  • FIX: bump versions to stable. (13c9aa7f)
  • FEAT: upgrade tiled version. (306fdb67)
  • FEAT: v0.2 engine restructure — 2D/2.5D desktop game engine. (bf7c2b6c)

fledge_debug - v0.2.3

  • FIX: bump versions to stable. (13c9aa7f)
  • FEAT: upgrade tiled version. (306fdb67)
  • FEAT: add additional examples. (dccbc356)
  • FEAT: v0.2 engine restructure — 2D/2.5D desktop game engine. (bf7c2b6c)

fledge_ecs_annotations - v0.2.3

  • FIX: bump versions to stable. (13c9aa7f)
  • FIX(fledge): update dependencies, upgrade melos to v7. (e513327a)
  • FEAT: upgrade tiled version. (306fdb67)
  • FEAT: v0.2 engine restructure — 2D/2.5D desktop game engine. (bf7c2b6c)
  • FEAT: initial commit. (0e057c5a)

fledge_ecs_generator - v0.2.3

  • FIX: bump versions to stable. (13c9aa7f)
  • FIX(fledge_render_2d): fix null safety error on private field. (6378bb1e)
  • FIX(fledge): update dependencies, upgrade melos to v7. (e513327a)
  • FIX: update dependencies to latest stable versions. (9e696757)
  • FEAT: upgrade tiled version. (306fdb67)
  • FEAT: v0.2 engine restructure — 2D/2.5D desktop game engine. (bf7c2b6c)
  • FEAT(fledge_net): create net package. (dfed40d6)
  • FEAT: initial commit. (0e057c5a)

fledge_ecs - v0.2.3

  • FIX(fledge_ecs): explicit before/after overrides registration-order conflict edges. (e698e92f)
  • FIX: bump versions to stable. (13c9aa7f)
  • FIX(fledge_render_2d): fix null safety error on private field. (6378bb1e)
  • FIX(fledge): update dependencies, upgrade melos to v7. (e513327a)
  • FIX: update dependencies to latest stable versions. (9e696757)
  • FIX(fledge_input): fix timing issue for action resolution. (62356b0d)
  • FIX(fledge_ecs): create missing getters. (e8f8ee3b)
  • FEAT: upgrade tiled version. (306fdb67)
  • FEAT: v0.2 engine restructure — 2D/2.5D desktop game engine. (bf7c2b6c)
  • FEAT(examples): add new drifter game demo. (c126a144)
  • FEAT(fledge_net): add network packet encryption. (843c1c99)
  • FEAT(fledge_save): create fledge_save package. (48a3a327)
  • FEAT(fledge_ecs): add game checkpoint api. (3b140dcc)
  • FEAT(fledge_physics): extract collision engine into new package. (cc31acc0)
  • FEAT(fledge_tiled): refactor TilemapSpawnConfig API. (35b12d1e)
  • FEAT(fledge_ecs): add advanced disposal functions. (79479d10)
  • FEAT: initial commit. (0e057c5a)
  • DOCS(fledge_ecs): schedule_label comments reflect that App.tick drives fixed/extract/render. (82292987)

fledge_input - v0.2.3

  • FIX: bump versions to stable. (13c9aa7f)
  • FIX(fledge_render_2d): fix null safety error on private field. (6378bb1e)
  • FIX(fledge): update dependencies, upgrade melos to v7. (e513327a)
  • FIX: update dependencies to latest stable versions. (9e696757)
  • FIX(fledge_input): persist input transition flags through the entire frame. (f96f8ca2)
  • FIX(fledge_input): fix timing issue for action resolution. (62356b0d)
  • FEAT: upgrade tiled version. (306fdb67)
  • FEAT: v0.2 engine restructure — 2D/2.5D desktop game engine. (bf7c2b6c)
  • FEAT(examples): add new drifter game demo. (c126a144)
  • FEAT(fledge_net): add network packet encryption. (843c1c99)
  • FEAT(fledge_net): create net package. (dfed40d6)
  • FEAT: initial commit. (0e057c5a)

fledge_lighting_2d - v0.2.3

  • FIX: bump versions to stable. (13c9aa7f)
  • FEAT: upgrade tiled version. (306fdb67)
  • FEAT: add additional examples. (dccbc356)
  • FEAT: v0.2 engine restructure — 2D/2.5D desktop game engine. (bf7c2b6c)

fledge_net - v0.2.3

  • FIX: bump versions to stable. (13c9aa7f)
  • FEAT: upgrade tiled version. (306fdb67)
  • FEAT: add additional examples. (dccbc356)
  • FEAT: v0.2 engine restructure — 2D/2.5D desktop game engine. (bf7c2b6c)
  • FEAT(fledge_net): add network packet encryption. (843c1c99)
  • FEAT(fledge_net): remediate documented limitations. (203a78a6)
  • FEAT(fledge_net): create net package. (dfed40d6)

fledge_particles - v0.2.3

  • FIX: bump versions to stable. (13c9aa7f)
  • FEAT: upgrade tiled version. (306fdb67)
  • FEAT: add additional examples. (dccbc356)
  • FEAT: v0.2 engine restructure — 2D/2.5D desktop game engine. (bf7c2b6c)

fledge_physics - v0.2.3

  • FIX: bump versions to stable. (13c9aa7f)
  • FIX(fledge_physics): add flutter dependency to package. (c6608ee5)
  • FEAT: upgrade tiled version. (306fdb67)
  • FEAT: v0.2 engine restructure — 2D/2.5D desktop game engine. (bf7c2b6c)
  • FEAT(examples): add new drifter game demo. (c126a144)
  • FEAT(fledge_physics): extract collision engine into new package. (cc31acc0)

fledge_render_2d - v0.2.3

  • REFACTOR(fledge_render): combine core systems from fledge_render_flutter. (4126c272)
  • FIX: bump versions to stable. (13c9aa7f)
  • FIX(fledge_render_2d): fix null safety error on private field. (6378bb1e)
  • FIX(fledge): update dependencies, upgrade melos to v7. (e513327a)
  • FIX: update dependencies to latest stable versions. (9e696757)
  • FEAT(fledge_render_2d): emit TransitionCompleted when a fade transition finishes. (85d3f225)
  • FEAT: upgrade tiled version. (306fdb67)
  • FEAT: v0.2 engine restructure — 2D/2.5D desktop game engine. (bf7c2b6c)
  • FEAT(fledge_save): create fledge_save package. (48a3a327)
  • FEAT(fledge_tiled): add CulledTilemapExtractor. (8ad8e658)
  • FEAT(fledge_tiled): refactor TilemapSpawnConfig API. (35b12d1e)
  • FEAT: initial commit. (0e057c5a)

fledge_render - v0.2.3

  • REFACTOR(fledge_render): combine core systems from fledge_render_flutter. (4126c272)
  • FIX: bump versions to stable. (13c9aa7f)
  • FIX(fledge_render_flutter): clean up deprecated api files. (9efc0894)
  • FIX(fledge_render_2d): fix null safety error on private field. (6378bb1e)
  • FIX(fledge): update dependencies, upgrade melos to v7. (e513327a)
  • FIX: update dependencies to latest stable versions. (9e696757)
  • FEAT: upgrade tiled version. (306fdb67)
  • FEAT: v0.2 engine restructure — 2D/2.5D desktop game engine. (bf7c2b6c)
  • FEAT(fledge_render): add plugin to auto register extractors. (2485ee2b)
  • FEAT(fledge_tiled): refactor TilemapSpawnConfig API. (35b12d1e)
  • FEAT(fledge_render): use layer enums rather than magic numbers. (b7337885)
  • FEAT: initial commit. (0e057c5a)

fledge_save - v0.2.3

  • FIX: bump versions to stable. (13c9aa7f)
  • FEAT: adopt CalendarPlugin. (815b8576)
  • FEAT: upgrade tiled version. (306fdb67)
  • FEAT: v0.2 engine restructure — 2D/2.5D desktop game engine. (bf7c2b6c)
  • FEAT(fledge_net): add network packet encryption. (843c1c99)
  • FEAT(fledge_save): create fledge_save package. (48a3a327)

fledge_tiled - v0.2.3

  • REFACTOR(fledge_tiled): depend on fledge_render_2d instead of the fledge_render shim. (72becfe6)
  • REFACTOR(fledge_render): combine core systems from fledge_render_flutter. (4126c272)
  • FIX: bump versions to stable. (13c9aa7f)
  • FIX(fledge_render_2d): fix null safety error on private field. (6378bb1e)
  • FIX(fledge): update dependencies, upgrade melos to v7. (e513327a)
  • FIX: update dependencies to latest stable versions. (9e696757)
  • FEAT(fledge_tiled): read tilemaps from Assets. (eb0515f2)
  • FEAT: upgrade tiled version. (306fdb67)
  • FEAT: v0.2 engine restructure — 2D/2.5D desktop game engine. (bf7c2b6c)
  • FEAT(fledge_tiled): add CulledTilemapExtractor. (8ad8e658)
  • FEAT(fledge_tiled): add support for pathfinding. (23ba2e0c)
  • FEAT(fledge_tiled): enable class based tile sorting. (291d9a12)
  • FEAT(fledge_tiled): refactor TilemapSpawnConfig API. (35b12d1e)
  • FEAT(fledge_render): use layer enums rather than magic numbers. (b7337885)
  • FEAT: initial commit. (0e057c5a)

fledge_time - v0.2.3

  • FIX: bump versions to stable. (13c9aa7f)
  • FEAT: upgrade tiled version. (306fdb67)
  • FEAT: add additional examples. (dccbc356)
  • FEAT: v0.2 engine restructure — 2D/2.5D desktop game engine. (bf7c2b6c)
  • FEAT(fledge_save): create fledge_save package. (48a3a327)

fledge_tween - v0.2.3

  • FIX: bump versions to stable. (13c9aa7f)
  • FEAT: upgrade tiled version. (306fdb67)
  • FEAT: add additional examples. (dccbc356)
  • FEAT: v0.2 engine restructure — 2D/2.5D desktop game engine. (bf7c2b6c)

fledge_ui - v0.2.3

  • FIX: bump versions to stable. (13c9aa7f)
  • FEAT: upgrade tiled version. (306fdb67)
  • FEAT: add additional examples. (dccbc356)
  • FEAT: v0.2 engine restructure — 2D/2.5D desktop game engine. (bf7c2b6c)

fledge_window - v0.2.3

  • FIX: bump versions to stable. (13c9aa7f)
  • FIX(fledge_render_2d): fix null safety error on private field. (6378bb1e)
  • FIX(fledge): update dependencies, upgrade melos to v7. (e513327a)
  • FIX: update dependencies to latest stable versions. (9e696757)
  • FEAT: upgrade tiled version. (306fdb67)
  • FEAT: add additional examples. (dccbc356)
  • FEAT: v0.2 engine restructure — 2D/2.5D desktop game engine. (bf7c2b6c)
  • FEAT(examples): add new drifter game demo. (c126a144)
  • FEAT(fledge_window): add error handling. (affec7da)
  • FEAT(fledge_net): create net package. (dfed40d6)
  • FEAT(fledge_window): add close command on app. (d30f616f)
  • FEAT: initial commit. (0e057c5a)

fledge_yarn - v0.2.3

  • FIX: bump versions to stable. (13c9aa7f)
  • FEAT: upgrade tiled version. (306fdb67)
  • FEAT: v0.2 engine restructure — 2D/2.5D desktop game engine. (bf7c2b6c)
  • FEAT(fledge_net): add network packet encryption. (843c1c99)
  • FEAT(fledge_yarn): create fledge_yarn for yarnspinner. (9bbee221)

Changelog