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[Impeller] iOS/macOS: Only wait for command scheduling prior to present (redux) #41501

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merged 2 commits into from Apr 26, 2023

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@bdero bdero commented Apr 26, 2023

Reverts #40895.
Resolves flutter/flutter#120399 (again).

A bunch of frames get pumped on the main thread without a transaction just before unmerging occurs (I don't know why this happens), and so checking the current thread to determine whether we need to present with a transaction or not isn't sufficient. In the prior fix, after the unmerge, the raster thread would hang for one second while waiting for the next drawable to get freed up (happens on the second raster thread frame post-unmerge), and then subsequent presents would just do nothing for a while, but eventually recover.

presentsWithTransaction works whether the CATransaction stack is empty or not, and so the only difference here is that presentsWithTransaction is always turned on and presentDrawable is always avoided (otherwise it tries to present too early and nothing renders when platform views are present).

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It looks like this pull request may not have tests. Please make sure to add tests before merging. If you need an exemption to this rule, contact Hixie on the #hackers channel in Chat (don't just cc him here, he won't see it! He's on Discord!).

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bdero commented Apr 26, 2023

FYI @chinmaygarde, this returned to the original plan of forcing one waitUntilScheduled on an empty command buffer prior to present.

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This PR results in the same issue I ran into when I just removed the waitUntilScheduled - the artifact discovery popup on wonderous doesn't show up.

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(From local testing)

@bdero bdero force-pushed the bdero/unmerge-fix branch 2 times, most recently from 00d978e to 58b59d3 Compare April 26, 2023 03:25
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bdero commented Apr 26, 2023

This PR results in the same issue I ran into when I just removed the waitUntilScheduled - the artifact discovery popup on wonderous doesn't show up.

Hmm, this behavior seems to be happening for me at HEAD, without these changes?

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Uh oh. I must be on an older commit in flutter/flutter, guess its time to bisect

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I looked in the range of commits from 6d79839 to 122c3b3 and the only thing that seemed relevant was the change to SetSupportsReadFromOnscreenTexture. I confirmed that setting that back to false fixes the artifact popup.

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bdero commented Apr 26, 2023

image

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bdero commented Apr 26, 2023

Fixed the artifact discovery problem here: #41509

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LGTM

@bdero bdero merged commit 86118e5 into flutter:main Apr 26, 2023
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engine-flutter-autoroll added a commit to engine-flutter-autoroll/flutter that referenced this pull request Apr 26, 2023
jonahwilliams pushed a commit to flutter/flutter that referenced this pull request Apr 26, 2023
…125578)

flutter/engine@f2882af...cf97541

2023-04-26 godofredoc@google.com Migrate Windows AOT Engine to Engine
V2. (flutter/engine#41515)
2023-04-26 bdero@google.com [Impeller] Store the root stencil on iOS
(flutter/engine#41509)
2023-04-26 bdero@google.com [Impeller] iOS/macOS: Only wait for command
scheduling prior to present (redux) (flutter/engine#41501)
2023-04-26 30870216+gaaclarke@users.noreply.github.com [Impeller]
removed collisions of dead command pools between tests.
(flutter/engine#41490)

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/flutter-engine-flutter-autoroll
Please CC jsimmons@google.com,rmistry@google.com,zra@google.com on the
revert to ensure that a human
is aware of the problem.

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