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Releases: flyinghead/flycast

v2.3.2: iOS re-release

13 May 20:26
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Fixes a crash on iOS.

v2.3: Battle Cable, more SystemSP games, Switch improvements

16 Mar 15:33
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What's New

  • Battle Cable support
  • SystemSP hopper games: kingyo, manpuku, shateki, magicpop, unomedal, puyomedal, ochaken and westdmrg
  • Club Kart card reader support
  • Gamepad dead zone and saturation settings
  • Switch: touchscreen and joycon rumble support, bug fixes, performance improvements
  • HID barcode scanner support for card games (Mushi King, Dinosaur King, Love & Berry)

Fixed Games

  • Initial D v2/v3
  • Melty Blood: Act Cadenza
  • Confidential Mission
  • The Maze of the Kings
  • Spikers Battle
  • NBA Showtime
  • NHL 2K2
  • Ready 2 Rumble Boxing
  • Monkey Ball
  • Crackin'DJ 1 and 2
  • F355 (Naomi)
  • Samurai Shodown VI
  • Shenmue
  • Test Drive Le Mans
  • Sakura Taisen 3
  • Death Crimson 2
  • Force Five
  • NHL 2K2
  • Shakatto Tambourine
  • Xtreme Sports
  • Blue Stinger
  • RevolveR
  • Kaen Seibo
  • Nittere Shiki! Mirai Yosou Studio
  • Shakatto Tambourine Arcade

New Contributors

Full Changelog: v2.2...v2.3

v2.2: SystemSP, F355 multiboard, VF.Net

28 Oct 10:27
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What's New

  • Naomi F355 multiboard
  • Sega SystemSP emulation
  • Virtua Fighter 4 RFID card support. VF.Net emulation server
  • Naomi touchscreen (Manic Panic Ghosts, Touch de Uno 1 & 2, Touch de zunou)
  • Hopper for Kick'4'Cash, Shootout Pool and Club Kart Prize
  • F355 Deluxe and Touch de Uno 1 & 2 printer
  • Sega Driving Simulator
  • Android Scoped Storage
  • SH4 under/overclock option
  • Mushiking series
  • Naomi Alien Front worldwide ranking server
  • NetDIMM 3.7 networking high-level emulation
  • Racing Controller, Fishing Controller, Maracas, Densha de Go controller, Pop'n'Music Controller (@AltoRetrato)
  • Real time Video Routing for streamers (@vkedwardli)
  • SystemSP RFID chip emulation: Dinosaur King, Love & Berry
  • Dreamcast 32 MB RAM option (@cepawiel)

What's Improved

  • Support for Windows CE games on 32-bit x86 arch
  • Hotkeys for Save and Load State
  • Force feedback info netcast to Boomlangnz's FFB plugin: F355, 18 Wheeler, Club Kart, King of Route 66
  • Use a gamepad with arcade lightgun games
  • Per-game VMU A1 option
  • Improved detection of Windows CE games
  • Latin-1 and Asian fonts support in HLE BIOS
  • Video centering support (San Francisco Rush 2049, Street Fighter III - 3rd strike, Metropolis Street Racer)
  • Daytona USA networking
  • Eldorado Gate 4 to 7 compatibility
  • Implement dithering in Full Framebuffer Emulation mode
  • Upgrade dependencies, build improvements, and more thanks to @scribam
  • And many, many, many bug fixes thanks to @kihato and all bug reporters

New Contributors

Full Changelog: V2.1...v2.2


16 Feb 09:32
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New features

  • Full framebuffer emulation (Densha de Go 2, homebrew)
  • Linux AppImage builds
  • Automatic crash reporting with Sentry
  • Broadcast arcade digital outputs (lights, force feedback) over the network
  • Android keyboard support
  • Various GDB fixes and improvements, CPU graphs, Profiler by @BigEvilCorporation in #832
  • Texture Upscaling for iOS by @vkedwardli in #805
  • And many, many, many bug fixes and performance improvements

New Contributors

Full Changelog: v2.0...V2.1

v2.0: Naomi 2

29 Aug 08:41
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  • Naomi 2 support
  • Card reader emulation (Initial D)
  • Better Naomi networking. Network support for club kart, initial D, king of route 66
  • Maximum Speed cabinet linking emulation
  • Auto configuration of Naomi EEPROM (region, cabinet type, free play, etc.)
  • Naomi widescreen cheats
  • macOS: breakpad support
  • Native Depth Interpolation option fixes many rendering issues with AMD GPUs

v1.3: GGPO, Xbox, DirectX 11

09 Apr 18:43
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  • GGPO netplay
  • UWP/Xbox support
  • New DirectX 11 renderer
  • New & improved input configuration, per-game inputs
  • Single-threaded mode
  • Lua bindings
  • VMU beep support
  • GameShark cheat codes
  • Vulkan support on macOS
  • Support for 120+ Hz monitors (Vulkan, DX9, DX11)

v1.2: iOS, Nintendo Switch, Libretro core

17 Dec 14:47
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  • iOS support
  • Nintendo Switch support
  • New Libretro core
  • DirectX 9: Support for VSync
  • Open GL: Support for high refresh rate monitors (120+ Hz)
  • Support for Windows CE games on 32-bit ARM platforms
  • Crash reporting system (breakpad)

v1.1: DirectX9, RawInput and Apple Silicon

30 Aug 09:35
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  • (windows) New DirectX9 renderer
  • (windows) RawInput driver for multiple lightguns, mice and keyboards
  • Savestate slots. Auto-load/save state at startup/exit
  • Separate dreamcast/arcade control mapping profiles
  • (macOS) Native Apple Silicon build. Better fast forward. VSync support.
  • (android) UI touch improvements


28 May 12:10
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maple: better vmu I/O error handling