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Plugged-In is a simple to use Plugin Rebuilder tool For Unreal Engine 5.3.2 to make life easier.

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Plugged-In

Plugged-In is a simple to use Plugin Rebuilder tool For Unreal Engine 5.3.2 to make life easier.

Simply dubbed PLUGIN REBUILD ASSISTANT Although for ease of use amongst the community it renames itself to RebuildPlugin.bat when finished as to keep with common naming converntions and ue5 terminology / lingo.

Plugin Rebuild Assistant v1

Overview

This script serves as a helpful assistant for rebuilding plugins, ensuring everything is in the right place and creating shortcuts to save time later on.

Workflow

  1. Check Script Location:

    • The script starts by verifying if it's in the right place, specifically the BatchFiles folder. If not, it displays an error message and stops.
  2. Find Engine Paths:

    • It then looks for essential paths like BatchFiles and Marketplace. If they're not found, it creates the Marketplace directory.
  3. User Chooses a Plugin:

    • The user interacts with the script, selecting a plugin file from the Marketplace directory for rebuilding.
  4. Save Configuration:

    • The script preserves the user's choices and essential paths in a temporary configuration file.
  5. Generate New Rebuild Script:

    • Utilizing the saved details, a new script (RebuildPlugin.bat) is crafted in the temporary folder.
  6. Move New Script to BatchFiles:

    • The freshly generated script is then moved to the BatchFiles folder, ready for future use.
  7. Notify Success and Pause:

    • The script communicates the successful rebuild and takes a moment to let the user absorb the message.
  8. Create Desktop Shortcut (Optional):

    • Optionally, it goes the extra mile and sets up a desktop shortcut for easy access.
  9. Exit Original Script:

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Instructions for First-Time Execution

Prerequisites

  • Make sure you have Unreal Engine 5.3.2 installed.
  • Ensure that the script is placed in the BatchFiles folder of your Unreal Engine installation.

First-Time Setup

  1. Drag and Drop:

    • Drag the script (Plugged_In.bat) into the main folder of your Unreal Engine installation.
  2. Run the Script:

    • Double-click on Plugged_In.bat to run the script.
  3. Follow On-Screen Prompts:

    • The script will guide you through locating necessary directories and setting up the initial configuration.
    • Choose a plugin for rebuilding and specify a folder name.
  4. Automatic Script Generation:

    • After the first run, a new script (RebuildPlugin.bat) will be created in the BatchFiles folder.
    • This new script will contain your saved settings for subsequent use.

Subsequent Rebuilds

  • For subsequent plugin rebuilds, run RebuildPlugin.bat in the BatchFiles folder.
  • The script will automatically use your saved settings from the previous run.

Desktop Shortcut

  • The script automatically creates a desktop shortcut for RebuildPlugin.bat after the first successful rebuild.
  • Double-click the shortcut for quick access to the rebuilding tool.

Troubleshooting

  • If you encounter issues, ensure that the script is in the correct folder and that the necessary directories exist.

  • othrwise you can contact me here

  • My Discord Server: Click here to Join Now

  • alternate server backup Otherwise Try our Backup Discord

    • The original script exits and tidies up by deleting itself, leaving behind the streamlined RebuildPlugin.bat for the user's convenience.

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Plugged-In is a simple to use Plugin Rebuilder tool For Unreal Engine 5.3.2 to make life easier.

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