Skip to content
View gamedevjon's full-sized avatar

Block or report gamedevjon

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
gamedevjon/README.md

Hi there πŸ‘‹ I'm Jonathan Weinberger

πŸš€ About Me

I’m an Engineering Leader, Educator, and Founder with deep expertise in C++, AI, and scalable software systems.
Currently serving as Dean of the School of Engineering at TMU, I’ve built innovative programs in AI, game development, and cybersecurity while also launching successful ventures like GameDevHQ, a global training platform for developers.

I thrive at the intersection of education, engineering leadership, and high-performance computing, with a strong focus on:

  • Building low-latency systems for finance & graphics applications
  • Architecting scalable AI-driven platforms (With the help of claude)
  • Leading and mentoring engineering teams
  • Building and designing video games!
  • Specialize in C/C++/C#

πŸ’» What I Do

  • πŸŽ“ Design industry-aligned CS curricula (AI, Cybersecurity, Game Engines, HFT systems)
  • πŸ—οΈ Develop high-performance C++ systems with a focus on low-latency and reliability
  • 🌐 Build SaaS platforms leveraging AI + decentralized networks
  • πŸ§‘β€πŸ« Lead workshops, courses, and international initiatives to prepare students for the future of tech

πŸ“Œ Highlights

  • 🏫 Founded ROC Tech Prep, a nonprofit delivering tuition-free CS education to underserved students
  • 🌍 Partnering globally to build accelerated CS programs (AI, Cyber, GameDev)
  • πŸ’Ό Consulted with Fortune 500s & startups on engineering leadership, education, and scalable systems
  • πŸ“š Author of multiple computer science textbooks & technical curricula

πŸ”§ Tech Stack

  • Languages: C++, C, C#, Python, Rust, JavaScript
  • Systems: High-performance trading systems, real-time simulation engines, distributed computing
  • AI/ML: Model optimization, inference pipelines, decentralized AI networks (Bittensor, PyTorch)
  • Other: Unity, Unreal Engine, SFML, Blockchain apps (Solana, Ethereum)

πŸ“« Connect With Me


✨ Always exploring how AI, low-latency systems, and education can come together to build transformative tech.

Popular repositories Loading

  1. Game-Jam-January-2020 Game-Jam-January-2020 Public

    C# 1 1

  2. gitignore gitignore Public

    Forked from github/gitignore

    A collection of useful .gitignore templates

    1 1

  3. Version-Control-Example Version-Control-Example Public

    This is for the crash course on Version Control!

    C#

  4. GlobalGameJam2020 GlobalGameJam2020 Public

    Global Game Jam Hawaii

    C#

  5. Welcome-to-Manabu Welcome-to-Manabu Public

  6. PlantScape_MMORPG PlantScape_MMORPG Public