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1.0.0

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@gamendegamer321 gamendegamer321 released this 04 Sep 16:58
· 9 commits to master since this release
a7de433

Removal

Removed the kick and set to spectator options as they are basically the same as killing the player. Additionally, for full servers kicking the player may cost them their slot.

Fixes

Changing roles: Made sure that, when a role is changed the player is not teleported by setting the SetRole flags to only assign the inventory (not use spawn position)

SCP Weapon: Was using the random index to grant an item instead of the actual item ID, which is now fixed

Throw Grenade: Activate the fuse of the grenade after spawning

Swap Positions: Fixed the victim not being teleported

Teleport SCP: Use the players Team instead of checking by string

Modifications

Kill Player: Added kill reason (which is the same as in the hint)

Highest Tier Card: Made use of the LabAPI inventory instead of direct inventory references

Disable Lights: Made use of the build in option to set a duration

Drop All Items: Use build in function DropAllItems

Drop Medkits: Use break instead of continue, as once the inventory is full the for loop can be stopped

Structural changes

There are some small structural changes, such as renaming the "FirstLabApiPlugin" folder to "CoinPlugin", and renaming the assembly and global namespace to "CoinPlugin"

Changed the messages to have a blue header that states it's a message from this plugin.