A cookbook of simple Java design patterns
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A cookbook of commonly used Java design patterns based on examples from:

  • "Design Patterns: Elements of Reusable Object-Oriented Software" - Gamma et al
  • "Head First Design Patterns" - Freeman et al
  • "Java Design Pattern Essentials" - Tony Brevis

I'll be adding new patterns to the project on an ad-hoc basis.

Each pattern is contained in its own package - the package-info will provide more details and the Test class will demonstrate how to use it.

Any comments/bugs/better ways of doing things, send 'em my way.

Behavioural Patterns

  1. State
  2. Chain of Responsibility
  3. Strategy
  4. Observer
  5. Command
  6. Template Method
  7. Visitor

Creational Patterns

  1. Builder
  2. Factory Method
  3. Static Factory Method / Simple Factory Method
  4. Abstract Factory
  5. Singleton

Structural Patterns

  1. Adapter
  2. Decorator
  3. Facade