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Support particle_emitters in the websocket server #104
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Signed-off-by: Nate Koenig <nate@openrobotics.org>
Signed-off-by: Nate Koenig <nate@openrobotics.org>
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works for me, I was able to see the particles in the web app
Codecov Report
@@ Coverage Diff @@
## ign-launch3 #104 +/- ##
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Coverage 30.24% 30.24%
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Files 3 3
Lines 734 734
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Hits 222 222
Misses 512 512 Continue to review full report at Codecov.
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🎉 New feature
Summary
Adds a call to service provided by ParticleEmitter2 in the websocket plugin. This call supports returning the list of particle emitters to a client, such as gz3d.
This functionality will be deprecated in Ignition Fortress. Users will be able to rely on the Scene message from Ignition Fortress on.
This is part of a series of pull requests designed to support particle emitter in gz3d.
See also:
Addedparticle_emitter
vector message gz-msgs#149Particle emitter sdformat#528Test it
Run the web application using both:
Using
websocket.ign
andfog.sdf
from https://gist.github.com/nkoenig/cd3f5cbf69be97f04190e3cfaa155423:ign launch -v 4 websocket.ign
/visualize
route on the web app, and click connect.Checklist
codecheck
passed (See contributing)Note to maintainers: Remember to use Squash-Merge